Yes, but it's a lot less "exclusive" than in other games.
- FREE to play games are FREE to play BUT:
- even when these games are FREE to play, devs still need their payments SO:
- each such FREE to play game needs to attract a lot of users AND:
- if there is a lot of users then many of "exclusive" content become not so "exclusive" as in other games BECAUSE:
- in FREE to play games it's better to sell "small content in big quantities" than "big content a few times".
F2P game is quantity of users, not quality of them.
Quantity of players can generate income which quality of them can't even think of.
I disagree with your interpretation of the FTP business model as per my previous posts.
Here is my interpretation of what people of similar opinion as yours want
- You pay your fee for access then everyone gets a daily login reward and no one missing out on anything then everyone will buy the journey because hey for $12 I get all this free stuff without any effort. Look at all the sales they would make .
- except for "free players" who cant afford it and would rant that its not fair.
or
- You pay your fee and you only have finish 1 match per day . then people who finished the journey at any point > 100 are not left out happy and the ones who want a "contract after the event ends " don't need to worry about that.
The above is determined by what i have observed in rants.
- significant exclusive content for paying people not allowed
( p2w - not really an issue here but its still a very popular rant)
- significant exclusive content for players that spend a lot of time in game not allowed
(as per rants regarding the current journey)
- new players /free players / casuals /small payers having any sort of acquisition / collection /deck disadvantage not allowed
( as seen in the opposition to the pack change)
Conclusion
Someone who plays 10 games in a month should get the same Prize in a event as someone who plays 500 and that is considered fair .
as some have said You can just give the 500 game player a bunch of currency and well that is good enough for them
You must make collection acquisition as easy, efficient and rng free new players/ free players / everyone can make the most competitive decks quickly
If you have awesome prize you must make sure you give it to everyone in some manner or method even if the event has ended its not fair if you don't
IMO I disagree with that all.
Last edited: