Is it OK to add runeslots to Aerondight?

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Is it OK to add runeslots to Aerondight?

Was surprised it didn't have any by default, so as soon as I equipped it, my first thought was to head to the Windmill and get some runeslots added.

I'm assuming since it was possible to add the slots via the Enchanter, that even while it levels with me it will correctly benefit from all the different types of runes, particularly the increased attack power from the Chernobyl ones. Am I correct in this?
 
First thing I did was add 3 slots then added Replenishment so when I cast a sign in battle the sword gets charged up & glows bright yellow & has some funky magic powers.
 
Replenishment is excellent if you're sign build or at least hybrid. We need that previous stamina for whirling or rend.
 
Yup, I noticed this in the 'Sword FX' mod somebody made a few weeks ago.

Wasn't sure what the sign effects was, but it was pretty cool when I turned on permanent rune glow along with every Sign charge effect at the same time.

Looked like a rainbow of death sword or something, heh.
 
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