I play on PC so things are fine for me performance wise, but saw that the console releases have some issues.
So was wondering, maybe CDPR should have focused on releasing Cyberpunk for PC first, maybe together with the next gen version as well. But maybe having spend more time on polishing these versions and getting rid of bugs etc. And then afterwards have announced that they would release on consoles later, giving them more time to optimize it for them particular, so they would get a good or better experience as well?
I know it's about sales numbers, which are impressive, but still I have a feeling that it might have been a better choice, because that way they would probably not get as many reports of bugs and bad feedback.
Because as with most AAA games that are released today, it seems to be the norm that they come with a lot of bugs in them, and often its bugs that these companies must have known about before hand, floating weapons, T poses enemies etc. We saw it in Fallout 76, Avengers and so on as well. And my impression from gamers in general, is that we are starting to get really fed up with it.
So maybe it's time for these companies to start to reinventing how they release games so they are better at releasing them in a good state.
Let's imagine that CDPR had said that Cyberpunk would be released for PC the 10th december and consoles in about 6 month or so?
Would that have been better or worse?
So was wondering, maybe CDPR should have focused on releasing Cyberpunk for PC first, maybe together with the next gen version as well. But maybe having spend more time on polishing these versions and getting rid of bugs etc. And then afterwards have announced that they would release on consoles later, giving them more time to optimize it for them particular, so they would get a good or better experience as well?
I know it's about sales numbers, which are impressive, but still I have a feeling that it might have been a better choice, because that way they would probably not get as many reports of bugs and bad feedback.
Because as with most AAA games that are released today, it seems to be the norm that they come with a lot of bugs in them, and often its bugs that these companies must have known about before hand, floating weapons, T poses enemies etc. We saw it in Fallout 76, Avengers and so on as well. And my impression from gamers in general, is that we are starting to get really fed up with it.
So maybe it's time for these companies to start to reinventing how they release games so they are better at releasing them in a good state.
Let's imagine that CDPR had said that Cyberpunk would be released for PC the 10th december and consoles in about 6 month or so?
Would that have been better or worse?