I don't reply much to this forum or threads, but I can honestly say that the endings provided by both the base game and PL are all dark. Each one. In every instance, V loses. So all the work you've done and all the Gigs you've completed and all the relationships you build and so on and so on, still result in V losing either their life or their relationships. This absolutely does not in any way respect the hours a player may have put into the game itself.
During my first playthrough, I didn't spoil any of the endings for myself. I actively avoided watching or reading anything about the story or its endings because I wanted to earn the ending. And isn't the what an ending is, if not something you earn for yourself as an active participant in the world that the game presents to you?
The first ending of my first playthrough was the Panam ending. I had also romanced Judy and even with leaving behind a place I initially wanted to become a legend in, it was mildly satisfactory to know that at least two relationships had survived with me. V was, in that instance, part of a large loving family with an amazing partner. That ending also gave at least some glimmer of hope that a cure could be found for V.
Then along comes Phantom Liberty with the promise of a new ending. An ending where V might actually get cured and find themself whole again. Except CDPR punishes the player for pursuing that ending. And that's exactly what the ending in PL is, a punishment for wanting to see V actually live. There's no two ways around it because if a player follows through with that ending, V does get cured of the Relic... and loses every relationship they've built along the way. Panam flat out hates you and will never talk to you again. Also, let's not forget that all the time the player puts into the build they did for their character. Did you spend hours looking for just the right legendary or iconic cyberware or cyberdeck? Too bad, that's all thrown out the window by the developers/writers.
What I cannot seem to get around is why CDPR couldn't give just one single happy end for both V and the player that spent so much time with him/her. I mean they give us all these great and FREE DLCs with new vehicles, weapons, etc. but it doesn't mean a things with the current selection of endings for the game.
And before anyone gives the same tired explanation of "it's all about the journey, not the destination", why can't we have both? We did earn at least a chance of happiness for all the time we've spent in the world of CP2077, no? Doesn't V deserve it? Have they not been put through the grinder over and over and over again throughout the course of the story? The endings as they stand just feel so meanspirited, angry or hateful towards players for wanting something good for V, and absolutely disrespectful for a player's time and energy.
That's my take on it. Thanks if you read all this.