Is there a point to play currently? Only one deck is owning the game
Hello,
First of all, I like Gwent a lot. I am a huge fan! I played more on gwent in the witcher than the witcher. The first quest lines I was always finishing and rushing to do, to the small hours, were the gwent quests to get new cards. I am extremely happy that an independent Gwent game is being designed. But...
I hope it is due to beta, because the small number of cards, and balancing issues, make that one deck is wining like 85% of the time. And of course, this is the deck you have to fight 85% of the time. I have called it the "endless blue/gold resurection deck".
I have done 83 ranked games. I am level 16/4; rating 1210 with 41 win 42 loss. a few days ago I had like 16 win / 12 loss, and then people adapted ...
My last 20 games, I fought like 16 times the "endless blue/gold resurection deck". I won maybe 3 times against them.
What about the other cards?
If situation does not improve, people might stop playing ranking games within a few weeks, and that would be sad.
Of course this is beta, and I do hope more cards will come, together with balancing that will set this right.
Now, apart from that, here are my 2 cents:
- Sometimes gold cards are affected by other gold cards, sometimes not. Example: "Geralt: Aard" does not push them back, but "Imlerith" damges them. I know it is written in the special effect description, but wouldn't it be more logical if all gold cards would be subjects to other gold carts effects, or none of them?
- Madroeme is extremely powerfull. Does it really have to increase base strenght even in the graveyard? I understand that a dimeritium bomb has no effect on it on the battlefield, but keeping it in graveyard is really OP. In particular if it stacks. I a have seen too many 13 gold poor infantry probably ... Honestly, once a creature is put to the graveyard, it should go back to its original base strenght. That would balance the "endless blue/gold resurection deck" fine.
- Roleplay is not encouraged. What do I mean: I made a "dwarves only" deck for fun, never fought against one. I fought often some "elves only" deck, and spanked them 75% of the time. It always pains me to see Geralt used in a monster deck...
- Missing a famous witcher ...
- There should be more cards that helps to "empty" the opposite player graveyard.
- Maybe it is explained somewhere, but I don't understand how it happens: how is it that some gold cards get a +2 bonus directly when played?
- No weapons or armors cards? I hope it will come, because improving equipment was a major part of the game. It would be great to find back famous weapons or armors from the game.
- Kegs randomness ... Couldn't help myself but to buy too many of them. A great game deserves its money! However it is quite frustrating: for the 3 "special cards" I have 95% of the time crap, and once in a blue moon 3 golds together. Shouldn't it better not to have to choose between 3 golds and have them a bit more often in the "average random barrel?" Maybe it is intended so: extremely rare gold, and the option to choose so you get at least one you like, I don't know. It is frustrating: you buy 15 kegs, have only 3 golds that pop and together, so you ended up with one...
- Why is Avallac'h a monster? Shouldn't he be neutral?
- In collection: automatic mill: great idea. Could it be possible to also select automatic mill of 2 out of 3 the cards that have 3 different looks if we have the 3 looks? It is a pain to have to manually do it each time. Maybe a "check button" that says something like "keep only one examplary of this version of the card" ? Maybe it exists already and I hav enot seen it
If any "non - troll" share my views, or have a different view, happy to discuss.
And again, thanks for the great game, I am sure balancing issues will de resolved, and that we will have hundreds of new cards!!
Gilrael
Hello,
First of all, I like Gwent a lot. I am a huge fan! I played more on gwent in the witcher than the witcher. The first quest lines I was always finishing and rushing to do, to the small hours, were the gwent quests to get new cards. I am extremely happy that an independent Gwent game is being designed. But...
I hope it is due to beta, because the small number of cards, and balancing issues, make that one deck is wining like 85% of the time. And of course, this is the deck you have to fight 85% of the time. I have called it the "endless blue/gold resurection deck".
I have done 83 ranked games. I am level 16/4; rating 1210 with 41 win 42 loss. a few days ago I had like 16 win / 12 loss, and then people adapted ...
My last 20 games, I fought like 16 times the "endless blue/gold resurection deck". I won maybe 3 times against them.
What about the other cards?
If situation does not improve, people might stop playing ranking games within a few weeks, and that would be sad.
Of course this is beta, and I do hope more cards will come, together with balancing that will set this right.
Now, apart from that, here are my 2 cents:
- Sometimes gold cards are affected by other gold cards, sometimes not. Example: "Geralt: Aard" does not push them back, but "Imlerith" damges them. I know it is written in the special effect description, but wouldn't it be more logical if all gold cards would be subjects to other gold carts effects, or none of them?
- Madroeme is extremely powerfull. Does it really have to increase base strenght even in the graveyard? I understand that a dimeritium bomb has no effect on it on the battlefield, but keeping it in graveyard is really OP. In particular if it stacks. I a have seen too many 13 gold poor infantry probably ... Honestly, once a creature is put to the graveyard, it should go back to its original base strenght. That would balance the "endless blue/gold resurection deck" fine.
- Roleplay is not encouraged. What do I mean: I made a "dwarves only" deck for fun, never fought against one. I fought often some "elves only" deck, and spanked them 75% of the time. It always pains me to see Geralt used in a monster deck...
- Missing a famous witcher ...
- There should be more cards that helps to "empty" the opposite player graveyard.
- Maybe it is explained somewhere, but I don't understand how it happens: how is it that some gold cards get a +2 bonus directly when played?
- No weapons or armors cards? I hope it will come, because improving equipment was a major part of the game. It would be great to find back famous weapons or armors from the game.
- Kegs randomness ... Couldn't help myself but to buy too many of them. A great game deserves its money! However it is quite frustrating: for the 3 "special cards" I have 95% of the time crap, and once in a blue moon 3 golds together. Shouldn't it better not to have to choose between 3 golds and have them a bit more often in the "average random barrel?" Maybe it is intended so: extremely rare gold, and the option to choose so you get at least one you like, I don't know. It is frustrating: you buy 15 kegs, have only 3 golds that pop and together, so you ended up with one...
- Why is Avallac'h a monster? Shouldn't he be neutral?
- In collection: automatic mill: great idea. Could it be possible to also select automatic mill of 2 out of 3 the cards that have 3 different looks if we have the 3 looks? It is a pain to have to manually do it each time. Maybe a "check button" that says something like "keep only one examplary of this version of the card" ? Maybe it exists already and I hav enot seen it
If any "non - troll" share my views, or have a different view, happy to discuss.
And again, thanks for the great game, I am sure balancing issues will de resolved, and that we will have hundreds of new cards!!
Gilrael
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