Is there a script that...
Hello!I'm currently starting to mod and in the entry qest, the player has to kill an enemy.I want to enable a global flag after that enemy is dead, but at first, I need to know the variable.I think it will work a "if" script, like this:if(CharacterIsDead("bandit_boss", 1));{SetDialogFlagValue("quest_solved", 1); }But the "CharacterIsDead" variable doesn't exist, but how can i tell a script that a certain character shall be dead?
Hello!I'm currently starting to mod and in the entry qest, the player has to kill an enemy.I want to enable a global flag after that enemy is dead, but at first, I need to know the variable.I think it will work a "if" script, like this:if(CharacterIsDead("bandit_boss", 1));{SetDialogFlagValue("quest_solved", 1); }But the "CharacterIsDead" variable doesn't exist, but how can i tell a script that a certain character shall be dead?


