Is this game too good to be true?
I just want to point out that the whole "visual downgrade" part which I won't get into leaves a lot of other aspects of the game in question.
Instead of being hype for this game, I now am face with constant troubling worry. Yes I do realize this is just a game, so my fear and worry apply only to my gaming hobbies.
Such worries include but not limited to.
1. Will every action really have consequences? In an open world game? Is that possible?
2. Ecosystem - does it really work? Do day/night cycle actually change how the game is play?
3. Enter-able environment - will be actually be able to enter every buildings and environment in the game?
4. How does invisible wall work, is it block off by mountain path? Can we not climb or reach every mountain we see?
5. Is the main quest really 50 hours???
6. Are all the side quest as well developed and interesting as those that we have seen? (including full cut scenes and choices)
7. For a PC game, why did CDPR focus on building up a control for controller before mouse and keyboard? Are PC gamer no longer CDPR main target audience?
8. What other "downgrade" will there be in the final release version?
I just want to point out that the whole "visual downgrade" part which I won't get into leaves a lot of other aspects of the game in question.
Instead of being hype for this game, I now am face with constant troubling worry. Yes I do realize this is just a game, so my fear and worry apply only to my gaming hobbies.
Such worries include but not limited to.
1. Will every action really have consequences? In an open world game? Is that possible?
2. Ecosystem - does it really work? Do day/night cycle actually change how the game is play?
3. Enter-able environment - will be actually be able to enter every buildings and environment in the game?
4. How does invisible wall work, is it block off by mountain path? Can we not climb or reach every mountain we see?
5. Is the main quest really 50 hours???
6. Are all the side quest as well developed and interesting as those that we have seen? (including full cut scenes and choices)
7. For a PC game, why did CDPR focus on building up a control for controller before mouse and keyboard? Are PC gamer no longer CDPR main target audience?
8. What other "downgrade" will there be in the final release version?