You guys do realize people asked just for a more beefier sound... and you came with psychological moral stuff that this game is not this, not that, cdpr is not this, not that... the sound man, make it loud, it's easy... that's all.
Games like PUBG, Escape from Tarkov, S.T.A.L.K.E.R, F.E.A.R.... all of them have an amazing satisfying sound made possible without being made by an AAA developer with millions of a budget and 20 years of development experience for the same style. CDPR needs the right consultant, that's all, they can fix this, they just have to listen. The gunplay is good, but the balance of music and gun sound is terrible, either make the music louder than anything and feel the momentum, either make the guns loud and beefy to feel the impact, right now it's to a point that you feel absolutely no satisfaction when you kill someone.
Games like PUBG, Escape from Tarkov, S.T.A.L.K.E.R, F.E.A.R.... all of them have an amazing satisfying sound made possible without being made by an AAA developer with millions of a budget and 20 years of development experience for the same style. CDPR needs the right consultant, that's all, they can fix this, they just have to listen. The gunplay is good, but the balance of music and gun sound is terrible, either make the music louder than anything and feel the momentum, either make the guns loud and beefy to feel the impact, right now it's to a point that you feel absolutely no satisfaction when you kill someone.
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