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It's been two weeks of awful video games....

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Sardukhar

Sardukhar

Moderator
#41
Mar 13, 2014
thewarsend said:
They say DLC is much better, i can't see how that would be the case, but if it is true, i may consider buying it later..
Click to expand...
I enjoyed Sleeping Dogs quite a bit. The DLC wasn't that much of a change up that I can recall, although I -did- get to play with Adam Jensen's armour and cyberarms, so pretty hawt.
 
Last edited: Mar 13, 2014
L

Lolssi83.811

Rookie
#42
Mar 13, 2014
Didn't the DLC have ghosts or some shait? That was final straw for me :)
 
227

227

Forum veteran
#43
Mar 13, 2014
Yeah, one of them had ghosts. The other had you play as a street cop. Both were kind of meh compared to the main campaign and followed the same general rule of "CHASE SEQUENCE!/FIGHT SEQUENCE!/SHOOTING SEQUENCE!" that the main game adhered to, though tackling and handcuffing random strangers in the street cop one was at least a little entertaining.
 
wisdom000

wisdom000

Forum veteran
#44
Mar 13, 2014
Dude, There are 2 more DLC you are fogetting... one where you basically run through the tournament from Enter The Dragon, and another where you drive around in a [pimped out armed supercar...

Sleeping Dogs rocked, anyone who didn't like I have serious trust issues with...

I mean I had complaints with some minor things, but the game was brilliant.
 
L

Lolssi83.811

Rookie
#45
Mar 14, 2014
wisdom000 said:
Sleeping Dogs rocked, anyone who didn't like I have serious trust issues with...
Click to expand...
Here Wisdom have a cookie. It is not poisoned I promise :)
 
Decatonkeil

Decatonkeil

Forum veteran
#46
Mar 14, 2014
Lolssi83 said:
Here Wisdom have a cookie. It is not poisoned I promise :)
Click to expand...
That will be a disappointment. Poison makes him stronger.
 
  • RED Point
Reactions: wisdom000
227

227

Forum veteran
#47
Mar 15, 2014
wisdom000 said:
Dude, There are 2 more DLC you are fogetting... one where you basically run through the tournament from Enter The Dragon, and another where you drive around in a [pimped out armed supercar...
Click to expand...
Yeah, but I thought we were talking specifically about the DLC separate from the base game.

Anyway, I was going to ignore your earlier reply until I saw that you said that Tomb Raider's story was "strong enough." Were you drunk when you played it? Did we play different games? Seriously; I called every heroic sacrifice in the game but one before Lara had even gotten a bow yet, and even if it wasn't all telegraphed, Lara's character development was an absolute disaster and the game relied on a disgusting amount of scripted events.

Sometimes I think that I'm just easy to please when people hate on Remember Me, but I didn't even make it to the end of Tomb Raider. One of the worst games I've played in the past ten years, without a doubt.
 
wisdom000

wisdom000

Forum veteran
#48
Mar 15, 2014
227 said:
Yeah, but I thought we were talking specifically about the DLC separate from the base game.

Anyway, I was going to ignore your earlier reply until I saw that you said that Tomb Raider's story was "strong enough." Were you drunk when you played it? Did we play different games? Seriously; I called every heroic sacrifice in the game but one before Lara had even gotten a bow yet, and even if it wasn't all telegraphed, Lara's character development was an absolute disaster and the game relied on a disgusting amount of scripted events.

Sometimes I think that I'm just easy to please when people hate on Remember Me, but I didn't even make it to the end of Tomb Raider. One of the worst games I've played in the past ten years, without a doubt.
Click to expand...
I might have been drunk, it's true, but it's also the first tomb raider I have enjoed since the first.
 
227

227

Forum veteran
#49
Mar 15, 2014
Maybe I hated it because it's the first Tomb Raider game I've ever tried? I didn't have any previous history with the character, so I had to base everything I know about her and the people she knows on what happens in the game itself, which isn't much.
 
wisdom000

wisdom000

Forum veteran
#50
Mar 15, 2014
meh, different strokes i guess.
 
Sardukhar

Sardukhar

Moderator
#51
Mar 15, 2014
wisdom000 said:
I might have been drunk, it's true, but it's also the first tomb raider I have enjoed since the first.
Click to expand...
Same. Quite liked it.
 
Nars

Nars

Moderator
#52
Mar 15, 2014
Sardukhar said:
Same. Quite liked it.
Click to expand...
My personal PC GOTY 2013. :D
 
227

227

Forum veteran
#53
Mar 15, 2014
2013 was a really weak year for games in general, though.

I'm seriously wondering what you all saw in it. Did you like the characters? The controls? The platforming? The premise? I hated everything from the QTEs to the fact that everything the main character touched fell apart or exploded in totally random ways, so I'm legitimately curious about what people saw in it (because a lot of people seemed to like it, both here and elsewhere).

Weren't any of you annoyed by how little characterization all of the characters received? They just... existed, and a lot of times they only did so to pointlessly die later on. They felt like cheap emotional landmines thrown in to incite artificial emotional reactions to their deaths, and the transparency of the whole thing pissed me off more than anything. Honestly, I thought that Far Cry 3 pulled off the whole "stranded on a dangerous island surrounded by enemies" thing a lot better, especially in terms of how well-written the characters ended up being in that game, so the lack of detailed characters was a serious disappointment for me in Tomb Raider.

And those scripted events! They were just so awkward. The one in the river in particular; I got killed by tree trunks that I was nowhere near, and a quick time event to pull your parachute? It just felt so... game-y without any payoff. Oh, and later in the game when you get the grenade launcher and have to shoot at that guy who's shooting at you? I shot it right at him and died. Not once. Not twice. Like fifteen times in a row. I still don't know why, but I finally passed it by shooting behind him instead of at him. The whole system just feels so finicky and random without any story payoff.

I don't know. Different strokes like Wisdom said, I guess.
 
Last edited: Mar 15, 2014
wisdom000

wisdom000

Forum veteran
#54
Mar 16, 2014
Actually I liked the characterization... NPC's in a game like this are there to be cannon fodder... these cannon fodder had far more personality than was required, so it worked out well.

The controls were what was to be expected from the series, and were just fine.

The fact that shit fell apat when touched made sense to me, since the whole place was a rotting neglected ancient mess... it would make less sense to me if it didn't all fall apart.

The river thing was pretty bad... though the death scenes were greusome enough that you wanted to see it at least once... In the end it wasn't too difficult to get through, and over-all I dug the stealth elements and the level of filth that I though reflected soem true horror...

Yeah, I really dug the game, not sure what you are expecting from a game... but I hahd no real complaints with it. I mean I have no interest in paying for any of the crappy dlc they put out for it, but the game itself was just fine.
 
Garrison72

Garrison72

Mentor
#55
Mar 16, 2014
Tomb Raider had solid controls. Everything from shooting to climbing felt smooth and consistent. It was a pretty game with good pacing, fun action, and interesting upgrades. Sure the writing was cliche as hell, but I went into it knowing I'd get a Hollywood inspired story and a fair bit of QTE's. When I looked past those two things, I experienced a very fun game.
 
Sardukhar

Sardukhar

Moderator
#56
Mar 16, 2014
slimgrin said:
. When I looked past those two things, I experienced a very fun game.
Click to expand...
"Give me an audience with mediocre expectations and I am a god", to quote Brandon Sanderson's character Wit in his Stormlight books.

This is so true. Some of my best times are from when I went in expecting little or just, you know, average and was really surprised by the experience.

A friend of mine, and ex-Cyberpunk player from The Day, had no idea what the Matrix was about at all when he walked into the theater. Saw the poster and figured he could stomach Keanu Reaves for at least an hour or two. Was totally blown away.

I had the same attitude for TR, SRR and Thief, off the top of my head. I had hopes it wouldn't be terrible but little expectations. Enjoyed all three quite a bit.
 
wisdom000

wisdom000

Forum veteran
#57
Mar 16, 2014
slimgrin said:
Tomb Raider had solid controls. Everything from shooting to climbing felt smooth and consistent. It was a pretty game with good pacing, fun action, and interesting upgrades. Sure the writing was cliche as hell, but I went into it knowing I'd get a Hollywood inspired story and a fair bit of QTE's. When I looked past those two things, I experienced a very fun game.
Click to expand...
Yup... I knew it wasn't gonna be the best game ever, it wasn't a sandbox game so there was no chance of that happenning. But I was pleasently surprised at how much I did enjoy the game.
 
227

227

Forum veteran
#58
Mar 17, 2014
And no one else thinks it's a double standard to criticize Bioshock Infinite's characters for being "utterly forgettable" while giving Tomb Raider a pass because its characters apparently had more personality than the bare minimum required?

It's not like I had any expectations going in to TR. I mean, I played it after Binary Domain, so anything better than pregnant robots would have been acceptable. Instead, I got cannon fodder wandering around Rube Goldberg-esque ruins while crying to try and play at my "save the damsel in distress" reflex. But hey, I guess there really is no accounting for taste.
 
wisdom000

wisdom000

Forum veteran
#59
Mar 17, 2014
227 said:
And no one else thinks it's a double standard to criticize Bioshock Infinite's characters for being "utterly forgettable" while giving Tomb Raider a pass because its characters apparently had more personality than the bare minimum required?
.
Click to expand...

Did I say I remembered the Tomb Raider secondary characters.... nope... they are prettty forgetable too, obviously, because I have forgotten them...

But the TR game was better, more coherent, better controls, and in the end, you actually felt like you accomplished something... as opposed to Bioshock, where the ending just made the whole game pointless.
 
Sardukhar

Sardukhar

Moderator
#60
Mar 17, 2014
I remember Bioshock's characters quite well, thanks. The crazy duo, the crazy creator, the crazy Workers Unite people...wait, 'm sensing a theme.

Anyway, Bioshock advertised a lot more than what was a reboot of a dungeon-platformer. Tomb Raider did have a couple pretty amusing characters. i totally liked reading through the bios and finding out what a shit the journalist was, and for him to prove out being a shit later. I enjoyed it when your friends, all lovey-dovey and close to you, got all freaked out later when you showed up in full kill-mode.

I liked the big guy with the muscle shirt, too. He was cuddly!
 
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