Just Made This Deck - Breaks Gwent
I just made a deck that breaks Gwent.
This deck ruins the natural flow of Gwent. Was looking over the different cards and it came to me that a resilience buff deck in round one might work.
The deck is designed to make your opponent concede the first round (pass) and this can be done in two ways: #1 play Tibor if you get the coin flip and get to go first, 9/10 times the opponent will concede the round because you're up 23/0. #2 buff their side of the board so they have a lead and think they are safe to concede.
Once they concede you proceed to dimitrium shackle Tibor and buff him a lot. Eventually you'll use Frigilla Vigo to duplicate Tibor and combat engineers to make them both resilient. The result? Like a 150+ resilience carrying over to the second round. Of course you have no cards in hand so now it is up to your opponent to beat your 150. This is of course very easy if they have a scorch, so that is the weakness of the deck.
On the initial draw there are specific cards you need: Tibor Eggebracht (or royal decree), Dimitrium Shackles. Other goods ones to have but aren't entirely necessary because you can dig for them are: Fringilla Vigo, Combat Engineer (you should keep one of these on draw though), and Cahir (for digging for cards you need). The leader should be John Calveit so you can dig for cards you need.
The deck pic is posted.
Here is a video of some games: https://www.youtube.com/watch?v=3qeQu14RbqQ&feature=youtu.be
Some of those games in the video I could have won if I had buffed the enemy and made them concede. The thought to do that occurred to me later in the video after I kept playing people that were stubborn to concede when I had a big lead.
I just made a deck that breaks Gwent.
This deck ruins the natural flow of Gwent. Was looking over the different cards and it came to me that a resilience buff deck in round one might work.
The deck is designed to make your opponent concede the first round (pass) and this can be done in two ways: #1 play Tibor if you get the coin flip and get to go first, 9/10 times the opponent will concede the round because you're up 23/0. #2 buff their side of the board so they have a lead and think they are safe to concede.
Once they concede you proceed to dimitrium shackle Tibor and buff him a lot. Eventually you'll use Frigilla Vigo to duplicate Tibor and combat engineers to make them both resilient. The result? Like a 150+ resilience carrying over to the second round. Of course you have no cards in hand so now it is up to your opponent to beat your 150. This is of course very easy if they have a scorch, so that is the weakness of the deck.
On the initial draw there are specific cards you need: Tibor Eggebracht (or royal decree), Dimitrium Shackles. Other goods ones to have but aren't entirely necessary because you can dig for them are: Fringilla Vigo, Combat Engineer (you should keep one of these on draw though), and Cahir (for digging for cards you need). The leader should be John Calveit so you can dig for cards you need.
The deck pic is posted.
Here is a video of some games: https://www.youtube.com/watch?v=3qeQu14RbqQ&feature=youtu.be
Some of those games in the video I could have won if I had buffed the enemy and made them concede. The thought to do that occurred to me later in the video after I kept playing people that were stubborn to concede when I had a big lead.