No, thank you. Artificial systems where you get "points" for good/bad actions are ruining RPGs these days. I'd rather have my choices affect the world, just like in the Witcher games. I don't need a game that rates the morality of my actions with points.
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But that's still receiving some "points" for being good/bad. I prefer all the consequences to be deeply buried and happening long after you made your decisions. I want to be encouraged to make decisions based on MY OWN sense of "morality" rather than being like "mmm, if I kill this guy I will probably get more respect points"... It's what CDPR is famous for and I hope it stays that way. Also, I hope they stick to the moral ambiguity from the Witcher games, so there are no good or bad decisions, no clearly positive or negative outcomes.What about not karma but respect points ? Mean when you play as a cop or loner you gain respect points for accomplishing the task. If you complete mission\quest in special way you gain some respect and acquire more complicated quest or special access to the black market, data market etc. If you lose respect though you will gain some negative effects in storyline\gameplay. Similar thing was in 1st witcher. (when you kill peasants at night, local authorities sent assassin to "pacify" you)
Rep would be nice as it is part of the original PnP. It would also help keep some of the predators (gangers, hostile edgerunners, corporates,.. ) off your back.Reputation could work in some ways but not as a in your face kinda of meter thats say you got 50 points with this guys, you need 60 to get special gods from them. I would see it as more of hidden consequences of your actions with that particular group, sort you've helped us out with that problem, we gonna throw you a discount
Definitely no morality system. Consequences for your actions is a must. You might not have enough cyber/implants in you to start the psychosis, but if you decide to go on a killing rampage, the game should definitely be calling the CSWAT team to deal with you. Not to mention if you start messing with a corp (especially one from Arasaka or Militech), you won't have much time left to breath.Voitan said: