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boltthrower1985

boltthrower1985

Fresh user
#241
Dec 10, 2020
SigilFey said:
. I empathize completely with players that have physical conditions that make it overwhelmingly challenging to work around, but that's also not really an inherent problem with the game. It's unfortunate that certain people are affected more drastically by certain issues. Such is fate.
Click to expand...
Lol. I'm sorry, but that is such a massive yikes. As other have said, it can't be pleasant having to mod a forum on day 0 of a giant release, but that's a huge oof of a statement and doesn't mean a whole lot to those of us who actually do have issues in life. Personally I'll give you one bomb statement because you're obviously under pressure, but maybe axe the "such is fate" shtick in the future, please.
 
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T

thedon3k

Forum regular
#242
Dec 10, 2020
lmills.117 said:
This is definitely an easy attitude to adopt; it's certainly how I feel (since it seems like the game was designed with a controller in mind, not KBM). But according to various sources it's breaking sales records for PC games. I think that PC gamers are much less of a "nuisance" than we might like to think given the apparent treatment; it seems that we're responsible for a huge part of their total sales. That doesn't make the state of the game any easier to understand; in fact, it simply makes everything even more bewildering.
Click to expand...
Note - A Mod has edited my post and removed my beginning paragraph about console gaming...

Hitting a little to close to home, I imagine.
 
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WilliamSternritter

WilliamSternritter

Fresh user
#243
Dec 10, 2020
Let me join in, left handed player and I play on the numpad. I need to rebind F key and also be able to bind num Enter. Please fix this ASAP.

Why the heck do we even have this stupid trend that keys are not remappable?
 
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J

jpoma1

Fresh user
#244
Dec 10, 2020
Have you noticed that we cant post reviews to metacritic and other review sites...
 
C

catawaul

Forum regular
#245
Dec 10, 2020
Hello to all users. Let us make sure the developers and management know how we feel. If we users, the PAYING public cannot remap the keys on PC, what is the point of playing it. We as the paying user will not support these types of antics by lazy developers. You CD Project Red are aiming to be the top gaming company in the future, but cannot make games that have features that are the CORE of any AAA game, then why are you giving us this mush. I have come to expect this type of feature in Indie games, but not AAA games. If anyone here has played Assassin's Creed games from the rival company, Ubisoft, they know that they can FULLY customize their keyboard settings, and also they support left handed mouse players. Come on CD Project Red. This situation is a no brainer. Surely with all the planning that it has taken to make a game of this scope, and to not include fully customizable PC keyboard commands is giving us END USERS a game that will be spoken about for a long time, but for all the wrong reasons. "Oh I can't play it, the controls suck!" Well what I can say is the message is swift, loud and clear, from all the replies here on this forum. You guys at CDPR have to read them, or is it just a facade! CD Project Red has disappointed too many fans who were expecting a AAA game, but will now feel that this experience is just like all the other dissapointments that we have experienced in our gaming life. The first thing I tried to do when I could not play it was to fiddle with my game file data. I looked at the game files to see if the data could be altered, which it appears that they are able to be altered. What is the point of that exercise! This game should be 100% cusomizable from the get–go. The outcome we all want is a fully customizeable keyboard layout game, one that your competitors can deliver–Ubisoft. So CD Project Red, make us believe again that you are up to keeping your customers satisfied. As Simon and Garfunkel say:
Two steps away from the county line (cash bottom line)
I'm just trying to keep my customer satisfied, satisfied (playing Cyberpunk 2077 and winning)
 
Last edited: Dec 10, 2020
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lmills.117

lmills.117

Fresh user
#246
Dec 10, 2020
thedon3k said:
Note - A Mod has edited my post and removed my beginning paragraph about console gaming...

Hitting a little to close to home, I imagine.
Click to expand...
Just did some cursory googling and it looks like roughly 30% of Witcher 3's sales were PC (which is apparently more than normal for a multiplatform game). 30% is much less than 70% but that's still a shit ton of money.

Also, seriously? I'm guessing that you saying PC gamers are a "nuisance" was seen as some kind of derogatory comment, though I felt like it was pretty fucking benign and the criticism that CP2077 is severely lacking in terms of the PC release is 100% warranted. You and everyone else has the right to feel like you're a "nuisance" because we've essentially been treated that way. Bugs, glitches, lack of basic QOL features (can't rebind several keys, no walking, etc.).

My only regret is that I can't refund the game since I pre-ordered it months ago when I bought the Index (I got some free credits for buying the Index which I put down on CP2077).
 
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T

thedon3k

Forum regular
#247
Dec 10, 2020
SigilFey said:
But, the control thing, while frustrating, is not a total gamebreaker for most players ... that's also not really an inherent problem with the game.
Click to expand...
The minute the game devs decided they would limit what keys could be mapped/remapped, IT BECOMES AN INHERENT PROBLEM WITH THE GAME.

If they were chefs, they would reply to complaints about how the food was prepared and served by telling us we're eating their food wrong.
 
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silverherb1982

silverherb1982

Rookie
#248
Dec 10, 2020
I've managed to bind everything i wanted, even binds that are not shown in game, works fine. Editing .xml did the job.
 
C

catawaul

Forum regular
#249
Dec 10, 2020
crash822 said:
I use a weird control scheme, esdf instead of wasd. I can't bind any keys to F other than exit vehicle. I always get an error saying there is an error binding to that key. I saw there isn't a choice the confirm key which is by default set to F so I'm guessing that is the issue.
Click to expand...
CDPR, you are cool guys. You hear us as you did in TW3. So hear us now. Please fix this mess
 
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WilliamSternritter

WilliamSternritter

Fresh user
#250
Dec 10, 2020
silverherb1982 said:
I've managed to bind everything i wanted, even binds that are not shown in game, works fine. Editing .xml did the job.
Click to expand...
I'll have a look but I mean come on ... should I be adjusting my config.sys as well to run this game? :D
 
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KisVakond

KisVakond

Fresh user
#251
Dec 10, 2020
I have nothing to add except adding my name to the list of extremely sad and disappointed left-handers who cannot believe you apparently didn't have a single left handed playtester.
Ideally ALL keys should be bindable.
I am one of the "arrow" scheme users, but I even tried various other mappings to at least accommodate using my right hand -- like the above mentioned 'ijkl' mapping -- but even that is broken! It seems like half the keys are hard-coded.
But even very slight adjustments so I can try to play 'wasd' without contorting my hand do not work. My attempt to reverse the space bar and ctrl key for jumping and crouching was accepted, but in-game the ctrl key kept stubbornly crouching *and* jumping for some bizarre reason.

To be clear: Cyberpunk 2077 is so great that I have actually been forcing myself to use the wasd layout after literally over 2 decades using the arrow keys and the ones around them.
But... it's also *so* terrible for forcing me to do that.

PLEASE FIX THIS.
(and hire left handed play testers)
 
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thedon3k

Forum regular
#252
Dec 10, 2020
silverherb1982 said:
I've managed to bind everything i wanted, even binds that are not shown in game, works fine. Editing .xml did the job.
Click to expand...
CDPR says that you shouldn't fix their mistakes... Because reasons... Just like the reasons for screwing up the key mapping options in the first place. Reasons... You just don't understand. Keyboards, man... More difficult to program for than the entire DirectX API. You know, linking an input to a command... Just... Reasons, man... reasons...
 
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C

catawaul

Forum regular
#253
Dec 10, 2020
thedon3k said:
The minute the game devs decided they would limit what keys could be mapped/remapped, IT BECOMES AN INHERENT PROBLEM WITH THE GAME.

If they were chefs, they would reply to complaints about how the food was prepared and served by telling us we're eating their food wrong.
Click to expand...
this is how the developers of Ubisoft's The Division said many times in their forum. "It's our game, you play it like we want you to play it. (lump it or leave it)
ArchV1 said:
So, I heard on the Steam forums that you cannot remap the F key. I am an ESDF player, if I can't remap the F key, I won't be buying this game.

For a "AAA" game I'd expect keybinds to be done more correctly. Screwing up keybinds for even a basic movement key change is a seriously indie studio issue.

Sorry, but no $60 from me until I can use ESDF for movement. No offense, but it's just muscle memory, and I'm not going to fight to change it.
Click to expand...
Ubisoft games allow you to fully cusomize your keyboard layout, so why not Cyberpunk 2077?
 
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Huteer

Huteer

Fresh user
#254
Dec 10, 2020
just to add another voice to problem, I play using the arrow keys, which I have been able to rebind, but I use the enter key for melee, which I can’t rebind, and the hash key for use, but since the function is hidden and hard coded to f, (the work around isn’t working for me) I just can’t play the game, and I’m just disappointed. It’s such a simple thing to have every key re-bindable. there is no reason to have any functionality hard coded to 1 key.
I just hope they resolve this.
 
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KisVakond

KisVakond

Fresh user
#255
Dec 10, 2020
Tuco said:
Ins, Home, Pg Up, pg Down, Delete, End, the numpad, Right Shift and Control, Enter, Backspace...
These all look as "close buttons" to me.
And what I used in virtually any mounse & keyboard game that allowed me to remap for almost 20 years.
Click to expand...
Exactly. In fact, I *like* the space between the arrows and the keys around it. Helps this old gamer (sounds like you're one too) orient his fingers by feel. Big fat enter key is usually my reload, and I can just jab at that. Backspace key, another nice big target (usually my heal), etc.
This is literal decades of muscle memory to override, not mention that trying to get the 'c' and 'x' keys is *much* harder with the right hand on that part of the key board. I keep missing them because my fingers don't bend in that direction!
 
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C

catawaul

Forum regular
#256
Dec 10, 2020
thedon3k said:
CDPR says that you shouldn't fix their mistakes... Because reasons... Just like the reasons for screwing up the key mapping options in the first place. Reasons... You just don't understand. Keyboards, man... More difficult to program for than the entire DirectX API. You know, linking an input to a command... Just... Reasons, man... reasons...
Click to expand...
if Ubisoft can, then CDPR can too. Look at Assassin's Creed games for keyboard remapping–no stress gaming
Post automatically merged: Dec 10, 2020

ArchV1 said:
So, I heard on the Steam forums that you cannot remap the F key. I am an ESDF player, if I can't remap the F key, I won't be buying this game.

For a "AAA" game I'd expect keybinds to be done more correctly. Screwing up keybinds for even a basic movement key change is a seriously indie studio issue.

Sorry, but no $60 from me until I can use ESDF for movement. No offense, but it's just muscle memory, and I'm not going to fight to change it.
Click to expand...
my sentiments as well. I have had it with indie game developers doing that to us. If I cannot remap my keys, I ask and get a refund
 
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Winneh2

Winneh2

Fresh user
#257
Dec 10, 2020
CDPR has always taken care of their fans in the past, everyone here knows that - And as long as theres some word of acknowledgement that the Devs are aware of this and taking care of it (like in Witcher 3), I am pretty sure everyone is gonna be a lot less salty about it.

Using a Controller is not a fix or workaround.
If i wanted to play with controllers i would buy a console - imagine telling a Console player to use M&K (which he probably has to buy first) because the controller mapping is too awkward for some people to play with.
Its a simple design flaw that needs to get fixed and arguably shouldnt have existed in the first place, but here we are.

I am just amazed how Devs still hard bind keys in 2020, they had the same feedback in Witcher 3 back then and got it fixed.
So why go that route again when its 100% foreseeable that this will not go well with Pc players?
It just is 100% avoidable in the first place and thats what makes this whole thing so sad and upsetting.
 
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lmills.117

lmills.117

Fresh user
#258
Dec 10, 2020
Winneh2 said:
CDPR has always taken care of their fans in the past, everyone here knows that - And as long as theres some word of acknowledgement that the Devs are aware of this and taking care of it (like in Witcher 3), I am pretty sure everyone is gonna be a lot less salty about it.
Click to expand...
What is the point of releasing the game in such a broken state only to fix it later (rhetorical question; I know it's $$$)? Wouldn't taking care of their fans mean releasing a quality product in the first place?

Suddenly I understand the appeal of Valve's approach to game development (not talking about it and not releasing it until it's ACTUALLY ready). I wish more devs would take this approach. But I think it's such that Valve doesn't have to answer to investors as it sounds that CDPR does.

I see two factors that are the problem here. One is the internet. Because of the internet games can now be patched post-release. This wasn't always possible.

Two is that the average gamer is simply content with a medicore release. The game will sell and it will sell well despite its flaws. Just look at No Man's Sky; a veritable disaster and example of straight-up false advertising, and yet they still made millions. What this means for us gamers who are a bit more discerning is that we should consider ourselves lucky that any of these issues would ever be addressed, at all.

It's truly a sad state of affairs.
 
Last edited: Dec 10, 2020
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C

catawaul

Forum regular
#259
Dec 10, 2020
Raspern said:
You cant bind arrow keys even, how oblivious are these developers to leave out a fundamental aspect of playing the game on PC, its utterly lazy, greedy and down right stupid, every developer who has done this has failed and suffered horrible consequences for a stupid development decision that's been made in error over and over and yet they still dont learn, FIX OUR DAMN KEYS AND LET US RE MAP THEM HOW WE LIKE! Who in hell doesn't allow arrow keys to move, its just mind boggling how stupid a move this has been, and nothing but crickets from support and the developers, they knew they did this, it was done on purpose, they have people on their team who use Arrow keys and Keypad mapping, not to mention every left handed person. FIX THIS CRAP ASAP, Like by tomorrow! otherwise its just a huge failure and you will see tens of thousands of people getting refunds and dumping this game just like every other game that left out proper key binding
Click to expand...
they did it in TW3, but not in this upmarket game. Tis a shame and a stain on their reputation. It must be fixed. Let us see how fast CDPR responds with some action. When the word gets out, the sales will drop!
 
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B

bubbletubs

Forum regular
#260
Dec 10, 2020
I'm currently on PC, the game does not detect my middle mouse button.

I was stuck for a bit on the tagging enemies tutorial until I rebound the key.

Now I've just equipped a special outfit which locks all my other armors in inventory, the only way to unequip it is with middle mouse button. Theres no rebind for inventory middle mouse. Now I can't equip any new gear. Stuck, any solutions out there?
 
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