Key Remapping

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As stated above UserSettings.json can be modified to accept numpadkey or arrowkey for moving the main character
In order to do that you need to know how the key you want to use is labeled by the game

for numpad key :

"IK_NumPad1" for numpad 1
"IK_NumPad2" for numpad 2
ect ..
For arrowkey :
"value": "IK_Up" for the up arrow key
"value": "IK_Down" "value": "IK_Right" "value": "IK_Left" ...


example for moving the character by arrow key and jumping with numpad 0
"group_name": "/key_bindings/SettingsLocomotion",
"options": [
{
"name": "forward",
"type": "name",
"value": "IK_Up",
"default_value": "IK_W"
},
{
"name": "back",
"type": "name",
"value": "IK_Down",
"default_value": "IK_S"
},
{
"name": "left",
"type": "name",
"value": "IK_Left",
"default_value": "IK_A"
},
{
"name": "right",
"type": "name",
"value": "IK_Right",
"default_value": "IK_D"
},
{
"name": "jump",
"type": "name",
"value": "IK_NumPad0",
"default_value": "IK_Space"
},

All of this is to be honest absolutely insulting, ignoring those who can’t use the traditional keyboard layout is, at worst, lazy but preventing them from changing the keyboard layout is a serious lack of respect.

BTW no handicapped person will ask for a special treatment or key preset to be added to the game we just ask to be able to make our own choice of key.

I did expect bugs and a terrible framerate, but not this, not from CDPR in 2020 …
 
Hello!
I use QWES since Quake 2 days.

What bothers me is that no new game can't make key-mapping work properly, I can not tell how many games I have to use the keyboard software to remap or use Autohotkey to fix it ( Thank you Autohotkey! <3 ). AAA games like this should have that in place at launch, smh...

And I get a weird bug at start at the tutorial run-trough at shooting range, even at default key setting when I move with A or D it activates melee. and that button is on key 4.
Plus when you accidentally press C (For crouch) in cut scenes it off course skip to the next scene, what in the world have CDProjectRed been thinking here? What a freaking mess!
Input from devs would be appreciated!
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Hey, just wanted to express my frustration aswell. Can't rebind middle mouse key for unequipping clothes, seems that middle mouse key just does not register by the game at all. Can't rebind inventory, skill, map keys... they are not even in the option.. wtf cdpr?? No mouse cursor sensitivity in the menu slider, it operates very slowly... why can't I use mouse sensitivity setting from windows like any other game?? Crouch key keeps resetting to hold instead of toggle. Steam version of the game feels like an afterthought. CDPR please fix key binding issues ASAP, it is unacceptable for a AAA game. I can understand gameplay bugs, but this?? basic features for crying out loud!!!
Oh yes I forgot about MMb and crouch haha! You're rightI have also issues with those. Tbh this is not programming or software management when you can not get this in after delays after delays... Hopefully they are working trough the night to give us hot fixes yes?
 
Hello!
I use QWES since Quake 2 days.

What bothers me is that no new game can't make key-mapping work properly, I can not tell how many games I have to use the keyboard software to remap or use Autohotkey to fix it ( Thank you Autohotkey! <3 ). AAA games like this should have that in place at launch, smh...

And I get a weird bug at start at the tutorial run-trough at shooting range, even at default key setting when I move with A or D it activates melee. and that button is on key 4.
Plus when you accidentally press C (For crouch) in cut scenes it off course skip to the next scene, what in the world have CDProjectRed been thinking here? What a freaking mess!
Input from devs would be appreciated!
Post automatically merged:


Oh yes I forgot about MMb and crouch haha! You're rightI have also issues with those. Tbh this is not programming or software management when you can not get this in after delays after delays... Hopefully they are working trough the night to give us hot fixes yes?

I have yet to see them acknowledge the issue at all. Can anyone point us to a tweet or anything? They seem to be all over the whole epilepsy issue with the lighting, but stranding all left handed, handicapped, and old-style gamers, not a peep.
 
Lefty here. i spent a little while looking for the best key remapping app and I found SharpKeys. It works perfectly. I just cant remap the F, but I found a post on reddit that explains it
 
I found out that the game has a map, equipment, characteristics, etc. when I started poking at all the keys in a row. It is very strange that you cannot reassign a map, magazine or equipment to another key. I don't even understand what this may be connected with.
 
Hey CPRed love your games, but I just posted here for the first time to express my deep dissapointment about missing such an important and ESSENTIAL game feature, how can I NOT REMAP MY INVENTORY BUTTON WHAT IN THE ACTUAL HELL. This is deeply infuriating almost a reason to refund if I hadn't spend so much time creating characters to try the different starts. (and that I would buy it later anyway)

But seriously how is this game missing full key remapping after 8 year of development while being a PC OPEN WORLD RPG.

Get your shit together, this is much worse than all the non game breaking bugs, much worse.
 
Yeah, why not, I'll pile onto this as well.

I'm lucky that I really didn't run into any performance issues or major bugs, but I never got too far in because I was so put off by the control scheme. I'm basically going to wait until this is fixed, since I can't even use Autohotkey to fix it.

Control bloat is real and it really shows when you design your controls around a console controller versus a keyboard and mouse. Every single discrete action does not need its own separate key press.

Just unlock all of the actions for rebinding and let the arrow keys be used for movement. Also make sure that Mouse Button 4 and Mouse Button 5 (the mouse thumb buttons) can be used as well, which is what I typically use for things like "Use" or "Activate".
 
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There is no way to change key bindings for Inventory, Journal, Character Sheet. I pray they add these in ASAP, I use WASD and I like to have all of my important key bindings that I use alot (accessing the Inventory) set to my mouse thumb key or something near WASD so I don't have to reach across the keyboard. I imagine disabled gamers like to have this option too, but for the time being there is none in this game.

I was extremely surprised when I asked people playing the game on my steam friends list and no one else could find the option to change these key bindings either.

Quote -

"Keyboard and mouse controls

Remapping of controls for keyboard and mouse is almost fully allowed, with the exception of menu shortcuts.
[Key Bindings]"


I agree this is completely unacceptable and needs to be fixed A.S.A.P.

You need key bindings for menu shortcuts in a modern PC port, some of us might need to remap these keys to accessibility controllers or something.

Edit: Also there is no AutoHotKey support in this game, which is why that one disabled gamer on this forum was creating a post.
Even a game like RUST on Steam allows use of AutoHotKey and that game is strictly online against other players. What are they thinking here?

You cant bind arrow keys even, how oblivious are these developers to leave out a fundamental aspect of playing the game on PC, its utterly lazy, greedy and down right stupid, every developer who has done this has failed and suffered horrible consequences for a stupid development decision that's been made in error over and over and yet they still dont learn, FIX OUR DAMN KEYS AND LET US RE MAP THEM HOW WE LIKE! Who in hell doesn't allow arrow keys to move, its just mind boggling how stupid a move this has been, and nothing but crickets from support and the developers, they knew they did this, it was done on purpose, they have people on their team who use Arrow keys and Keypad mapping, not to mention every left handed person. FIX THIS CRAP ASAP, Like by tomorrow! otherwise its just a huge failure and you will see tens of thousands of people getting refunds and dumping this game just like every other game that left out proper key binding

I think it's pretty obvious they only played this game during development with a controller. You can usually tell when a developer only uses one form of controls to make a game *cough*No Man's Sky*cough*.
 
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Thanks for this, I'll give it a go and report back!

Is there a way to change the menu keys like Inventory or Character sheet to something else besides what they are hard coded to? I would love to put Inventory on Mouse4 or Mouse5 (thumb mouse keys) so I don't have to reach across the damn keyboard to access them every time.
 
I know a lot of you are Lefties or Handicapped one way or another as far as keymapping goes.

But IMHO this goes ever deeper, to the core of any game nowadays. Give the USER free reign to fix their bindings to what makes them comfortable!

I am not any of those things, but I want to change SOOO many of my keys! You get used to things a certain way and I have no idea why they think we ALL (millions of us) would want to play the game their way!
 
I honestly hope that in upcoming patch you will allow to rebind Inventory. I cannot have it under any other key than B. This infuriates me.

This is me. I usually set inventory to something on my mouse thumb key for easy access since you need to access the inventory in games like this A LOT. Having it hard bound to the i key is embarassing to say the least for a triple A title. These key binding issues and allowing programs like AutoHotKey should be the first thing they fix to allow disabled gamers to play.

Game companies like Avalanche Studios for theHunter: Call of the Wild have never fixed their game to remedy these kinds of issues or allow AutoHotKey but I would expect it from such a trashy game dev team, not CDPR.

I know a lot of you are Lefties or Handicapped one way or another as far as keymapping goes.

But IMHO this goes ever deeper, to the core of any game nowadays. Give the USER free reign to fix their bindings to what makes them comfortable!

I am not any of those things, but I want to change SOOO many of my keys! You get used to things a certain way and I have no idea why they think we ALL (millions of us) would want to play the game their way!

I think it's because they developed the game playing with only a Controller in their lap, but that's just my theory. If someone on the team had played using keyboard and mouse I feel like this wouldn't have happened.

It took me a while to figure out that pressing I exits the UI directly back to the game, instead of having to press Esc multiple times to exit. Pressing I also enters the main page of the UI from the game. Press K to enter Crafting directly from the game, O for Inventory, P for Character, and J for Journal. None of these are shown in the key binding list. Those who wonder why I, J, K, etc., are unmappable, that's why. Witcher 3 has unmappable keys too, but at least they are shown in bindings. Looks like an easy thing to fix in a patch. Just show us all the bindings (as in Witcher 3) so we know what are mappable and what aren't.

I hate when games require you to hit Escape to exit menus, instead of letting you change the key binding for it or just having Mouse4 thumb button usable to back out (like many games have, it's convenient and way easier having multiple options to back out of inventories.

So yeah, make it so Escape lets you back out of a menu completely, and Mouse4 thumb button lets you back out of one screen at a time. Or let us change those key bindings?

Sorry I'm adding a few things to this post as an edit, instead of making more and more posts.
 
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You can change all the default keys, including the ones that are not even shown in the in-game menu by editing this file:
YourGameFolder\Cyberpunk 2077\r6\config\inputUserMappings.xml

Probably a good idea to make a backup first since this will change the game default keys that are also used when you hit the "Default" button in the menu.
;)
 
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