[ I know there is an expansion on the way and that many things are going to change, but as it stands my analysis is, I believe, correct]
There are currently five keywords: Assimilate, Harmony, Thrive, Intimidate, Resupply. However Thrive and Harmony completely stand apart from the others as there is a functional difference that make them stronger: let's consider Assimilate, for instance.
Slave Hunter is supposed to be one of the best Assimilate cards. When it's played it provides value in the form of its deploy ability and also adds an engine to its side of the board. Now let's compare with ST trainer Hawk: it has a similar effect, but on top of the aforementioned, it also procs preexisting Harmony engines on the board without much effort. It's a three points action that only Harmony and Thrive can perform.
Now of course with Thrive it's more theorical because there aren't really any Thrive focused decks, but it's still an important characteristic to point. In the current state of the art Intimidate and Assimilate can build semi-decent decks, while Resupply is just dead (I've seen only 1 Resupply deck)
We know that Harmony, the strongest keyword, is going to get an overhaul to work with dryads, but I think that other keywords need more support and possibly slight tweaks to include more options.
Given that I don't like to just complain, I'll use Assimilate as a mechanic, as it's the one I'm most familiar with.
Assimilate can be procced by either create or "morph" with cards such as Dudu and Letho: Assassin of kings
This feature could be used to great effect on bronze cards. An example could be something like " Assimilate. Damage a bronze enemy unit by X amount, then morph into a copy of it" . Of course deployments can be more original than my example, but you get the point.
Another possibility is to buff the raw value of these cards. Hunter (and therefore Lyrian pikeman) could be a 4 str damage by 2, ducali guarda and Ard Feainn could receive one point each and so forth. A somwhat similar pattern could be applied to Resupply and Intimidate.
There are currently five keywords: Assimilate, Harmony, Thrive, Intimidate, Resupply. However Thrive and Harmony completely stand apart from the others as there is a functional difference that make them stronger: let's consider Assimilate, for instance.
Slave Hunter is supposed to be one of the best Assimilate cards. When it's played it provides value in the form of its deploy ability and also adds an engine to its side of the board. Now let's compare with ST trainer Hawk: it has a similar effect, but on top of the aforementioned, it also procs preexisting Harmony engines on the board without much effort. It's a three points action that only Harmony and Thrive can perform.
Now of course with Thrive it's more theorical because there aren't really any Thrive focused decks, but it's still an important characteristic to point. In the current state of the art Intimidate and Assimilate can build semi-decent decks, while Resupply is just dead (I've seen only 1 Resupply deck)
We know that Harmony, the strongest keyword, is going to get an overhaul to work with dryads, but I think that other keywords need more support and possibly slight tweaks to include more options.
Given that I don't like to just complain, I'll use Assimilate as a mechanic, as it's the one I'm most familiar with.
Assimilate can be procced by either create or "morph" with cards such as Dudu and Letho: Assassin of kings
This feature could be used to great effect on bronze cards. An example could be something like " Assimilate. Damage a bronze enemy unit by X amount, then morph into a copy of it" . Of course deployments can be more original than my example, but you get the point.
Another possibility is to buff the raw value of these cards. Hunter (and therefore Lyrian pikeman) could be a 4 str damage by 2, ducali guarda and Ard Feainn could receive one point each and so forth. A somwhat similar pattern could be applied to Resupply and Intimidate.
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