kill the clones
One of the biggest problems with this game, as was the earlier games, is that there are too many clone characters. Too many assets are reused for characters. Its as bad as KOTOR and Jade Empire, or Deus Ex Human Revolution.
For example....the same model is used for Gretka, a girl Ciri rescues early on as is one of the girls at the Orphans of Crookback Bog, so I thought somehow Gretka went to Crookback Bog at first until I realized CDP reused her model. Now in this new DLC, this model got reused again. Many times I see a character that looks like the Chamberlain in Vizima, or the same merchant with spectacles. Same guardsmen too.
In the future CDP needs to go back and get rid of these clones and add more character models for talking NPCs. This will kill or alleviate one of Witcher 3's most significant immersion flaws.
Does CDP have face generators like Bioware? They can use that to get more diverse and less clone NPCs.
One of the biggest problems with this game, as was the earlier games, is that there are too many clone characters. Too many assets are reused for characters. Its as bad as KOTOR and Jade Empire, or Deus Ex Human Revolution.
For example....the same model is used for Gretka, a girl Ciri rescues early on as is one of the girls at the Orphans of Crookback Bog, so I thought somehow Gretka went to Crookback Bog at first until I realized CDP reused her model. Now in this new DLC, this model got reused again. Many times I see a character that looks like the Chamberlain in Vizima, or the same merchant with spectacles. Same guardsmen too.
In the future CDP needs to go back and get rid of these clones and add more character models for talking NPCs. This will kill or alleviate one of Witcher 3's most significant immersion flaws.
Does CDP have face generators like Bioware? They can use that to get more diverse and less clone NPCs.


