GOOD! Now it's time for the god mode alchemy combos.
On another note, yeah Geralt is not supposed to be a mage, but the way the tree is designed, a magic build should definetely be viable(and it is. Actually it's OP). I think the tree desgin should have been different based on the FACT that Geralt is not a mage or an Alchemist. IMO Geralt should start with REALLY WEAK magic, and definetely not 100% mitigation quen, and far WEAKER potions, decoctions, oils, bombs etc.. The trees should be like:
1) Pure swordmanship. By far the highest DPS tree, including new and more impressive melee attack animations, but with very little defenses and utility and relys most on player skill to survive. Also magic really weak as i said before.
2) Magic+swordmanship hybrid tree. Increases swordmanship damage far less than the pure combat tree, but also enhances magic for greater utility, support and defense. But magic even in the end should not be nearly as powerful as now.
3) Alchemy+swordmanship hybrid. Like above, but enhances potions/bombs.oils, decoctions for utility support instead of magic, and again not even close to the OPNESS of potions at this state of the game.
This is just my opinion, and it is based on the idea on whatever you do, swords should always be the most important thing to Geralt's fighting style.
On another note, yeah Geralt is not supposed to be a mage, but the way the tree is designed, a magic build should definetely be viable(and it is. Actually it's OP). I think the tree desgin should have been different based on the FACT that Geralt is not a mage or an Alchemist. IMO Geralt should start with REALLY WEAK magic, and definetely not 100% mitigation quen, and far WEAKER potions, decoctions, oils, bombs etc.. The trees should be like:
1) Pure swordmanship. By far the highest DPS tree, including new and more impressive melee attack animations, but with very little defenses and utility and relys most on player skill to survive. Also magic really weak as i said before.
2) Magic+swordmanship hybrid tree. Increases swordmanship damage far less than the pure combat tree, but also enhances magic for greater utility, support and defense. But magic even in the end should not be nearly as powerful as now.
3) Alchemy+swordmanship hybrid. Like above, but enhances potions/bombs.oils, decoctions for utility support instead of magic, and again not even close to the OPNESS of potions at this state of the game.
This is just my opinion, and it is based on the idea on whatever you do, swords should always be the most important thing to Geralt's fighting style.


