In the hopes that the devs frequent this forum a bit more often than Reddit or Twitter, I thought of compilin a list of all the important feedback regarding gameplay and missing features, aswell as a few QOL improvements to the game. If you spot anything you want to see fixed or implemented in the game, comment on this thread to increase the visibility.
MISSING FEATURES
QUALITY OF LIFE IMPROVEMENTS:
GAMEPLAY IMPROVEMENTS:
OTHER FIXES:
There are countless bugs in this game and I won't waste my time listing them all. If you have any more suggestions regarding QOL improvements, Gameplay improvements or missing feautures, comment them below and let's discuss. Let's show CDPR how they can improve on this game, since it has so much potential. I uninstalled it and will wait for more patches and content drops, since I don't want to ruin the story and gameworld with all of these bugs and missing feautures.
MISSING FEATURES
- Character Customization: There appears to be little to no character customization beyond the inital character creator. There's not even a barber shop or a way to get tattoos in Night City. A way to customize the character (face,body) and add some more cybernetic enhancements (just of visual nature) would go a long way.
- Transmog: With all this focus on fashion in NC from CDPR, it's baffling to me, that there's not even a transmog feature, resulting in our characters mish-mashing together random pieces of clothing and looking like a homeless person. I should be able to wear what I want without it negatively affecting my gameplay. There needs to be a transmog feature and more options to buy and obtain clothing and wearables.
- Vehicle Customization: Same with this one. Just some basic exterior modifications would be great.
- Apartment Customization: Change furniture or colors, maybe include a spot to highlight collectibles or cool weapons. Even better, include the option to buy different apartments in the late/endgame.
- Merchant Stores: A bigger quantity and variety of merchant stores would go hand in hand with the requested features above.
- Interactable City: Objects like chairs, benches, gym equipment and arcades should be interactable.
- Parking Lots: There is no damn place to park your car and combined with the subpar car controls, you constantly run over clueless NPCs.
QUALITY OF LIFE IMPROVEMENTS:
- Disable "Turning Rate Boost" for controllers by default
- Remap "Skip Dialogue" to another button than "Crouching" (or the other way around)
- Auto-Zoom of the minimap when driving
- Walk toggle for keyboard users
- Add more accessibility features for disabled people (e.g. trackpad support)
- Slider to increase the HUD and Inventory font
- Fix visibility issues in UI (too much red, bad UX design)
- More remapping options for controllers and keyboard
- Fix controller sensitivity in the inventory
- Preview of weapon and cosmetic purchases
- Add HUD transparency option for OLED users
- Improve Map visibility
GAMEPLAY IMPROVEMENTS:
- Loot System: There's way too much unneccessary junk lying around. Marginally improved guns and wearables make the items seem useless. No attachment to guns or loot, since there are constantly miniscule improvements that force you to swap guns. Feels more like a looter shooter than an RPG.
- Crafting System: Weird/too high requirements to craft anything worthwhile. Doesn't feel integrated into the gameplay loot.
- Enemy/NPC AI: Enemy AI reacts way too late, can't spot the player even when in close proximity, has weird pathing. NPCs feel lifeless, just walking from A to B only to disappear or run into other NPCs or bugging out.
- Stealth System: There's little to no incentive to play stealthy, there's no good cover system and aside from so scripted hacking stuff, frontal assault is the most viable options in the majority of situations.
- Police System: Whenever commiting a crime, the NCPD just spawns next to you out of thin air, instead of arriving in cars or other vehicles.
- Weapon Attachments: Added bonusses feel obscolet and miniscule sometimes
- Bullet Sponge Enemies: Combat feels akward because you just unload magazine after magazine into the enemies and without a cover system or better integrated stealth and hacking options, it's just a "shoot and randomly walk behind this pillar and shoot again" scenario
- Traffic AI: Does weird stuff, crashes constantly
- Mission tracking: The bad questlog and constant messages popping up on the screen make the quests/objectives very confusing
- Economy System: Items cost too much compared to what you can earn through quests and activities.
OTHER FIXES:
- Janky NPC animations, skipping between different states or resetting, spinning on the ground or hardly transition between movements in conversations (e.g. Jackie)
- Bad driving mechanics, feels way to responsive at some points, and not at all responsive at other points. Floaty and overall bad.
- Distant audio sources and NPCs appear very close despite being far away
- Floating objects like phones and other NPC items
- Repeated dialogue lines, dialogue selection staying selectable even when not looking at NPC
There are countless bugs in this game and I won't waste my time listing them all. If you have any more suggestions regarding QOL improvements, Gameplay improvements or missing feautures, comment them below and let's discuss. Let's show CDPR how they can improve on this game, since it has so much potential. I uninstalled it and will wait for more patches and content drops, since I don't want to ruin the story and gameworld with all of these bugs and missing feautures.