Can they even recover from this mess that is my questionIf there's anyone I feel for, it's those who poured their hearts into this game, and were forced to shove it out the door before it was ready.
Can they even recover from this mess that is my questionIf there's anyone I feel for, it's those who poured their hearts into this game, and were forced to shove it out the door before it was ready.
I thought I was the only one thinking this. It's these ppl that are feeding these law firms angling for a case, presently there is really no case but these firms are all trying to entice investors to step up so they can make a quick buck. And these toxic fanboys with no knowledge about the situation and even less about how development works start topics such as these that feed them.i'm embarrassed to be part of a community of such self-entitled brats.
There was a fellow that works at a law-firm, or claims too, in one of the threads about the save bug that stated he was going to be pushing this himself in the hopes that investors saw it and jumped on board. In the US the board has a decent shot at being awarded damages.I thought I was the only one thinking this. It's these ppl that are feeding these law firms angling for a case, presently there is really no case but these firms are all trying to entice investors to step up so they can make a quick buck. And these toxic fanboys with no knowledge about the situation and even less about how development works start topics such as these that feed them.
At least they could build the game on the RedEngine 3 for consoles later and release the game for PC on the RedEngine 4 as it is now. This might be a stupid idea but it might worked. Don't get me wrong but The Witcher 3 on the RedEngine 3 looks so damn good on the base PS4 & Pro they could just continue to work on that engine for consoles.This is going to be very interesting. It was a big mistake to release a State-of-the-Art game on consoles.
Downgrading the engine wouldn't have helped in this case. The issue is that the graphical fidelity is through the roof where it concerns lighting, shadows and reflections, which is precisely why those are almost always set to minimum on console games. The PS4 just doesn't have the hardware to deal with the shadows and lighting effects, and you can see this on earlier releases with similar problems, namely Fallout 4. The Boston area of Fallout 4 murders PS4 performance due to shadow quality and rendering distance because of light and shadow calculations triggered by the high-rise buildings.At least they could build the game on the RedEngine 3 for consoles later and release the game for PC on the RedEngine 4 as it is now. this might be a stupid idea but it might worked. Don't get me wrong but The Witcher 3 on the RedEngine 3 looks so damn good on the base PS4 & Pro.
take solace in the knowledge you're not alone. i'm no expert on the development process, but i realize there are many variables to consider. things are never as easy as many of these kids think that it is. but that doesn't stop them from complaining about it.I thought I was the only one thinking this. It's these ppl that are feeding these law firms angling for a case, presently there is really no case but these firms are all trying to entice investors to step up so they can make a quick buck. And these toxic fanboys with no knowledge about the situation and even less about how development works start topics such as these that feed them.
The site linked in the OP has the 18 page complaint which details the alleged misrepresentations. Allegations start on page 5 of the document and continue to page 8.Does anyone here actually know what CDP management told their investors? About what things they lied to them about?
Yeah based off the statements in that legal brief CDPR is well and truly fucked because of the three individuals named in the suit, who are all co-defendants plus the company itself. I dunno how bad such a suit would hurt the company if anyone got on board with it, currently there is no plaintiff, so nobody has come forward to represent the class. The three individuals are the CEO, CFO and VP of business development. Based purely off of the claims that they have represented with textual evidence in that brief they have a case that those three represent the company and lied extensively to investors, in spite of foreknowledge of poor performance and optimization on console. This particular suit is only for investors, as that's the only class named in the law suit.The site linked in the OP has the 18 page complaint which details the alleged misrepresentations. Allegations start on page 5 of the document and continue to page 8.
But the game was not planned for PS5 and Series X, they planned it for PS4 and Xbox One.Downgrading the engine wouldn't have helped in this case. The issue is that the graphical fidelity is through the roof where it concerns lighting, shadows and reflections, which is precisely why those are almost always set to minimum on console games. The PS4 just doesn't have the hardware to deal with the shadows and lighting effects, and you can see this on earlier releases with similar problems, namely Fallout 4. The Boston area of Fallout 4 murders PS4 performance due to shadow quality and rendering distance because of light and shadow calculations triggered by the high-rise buildings.
I am in the camp that they should have abandoned concurrent development for consoles years ago and then ported to console afterword. They clearly were initially over-estimating the hardware capabilities of the current generation of consoles from the start of 2077. The primary reason for the shite performance, other than the integration of ray-tracing and the absurd number of scripts that appear to be improperly firing, is the number of shadow-casting objects that are in the same area as each other. This is directly showcased by Fallout 4 on every system, including PC, if you increase shadow Quality/Distance over low/medium settings on every single card and system out there, downtown Boston causes absurd frame-drops due to the sheer quantity of shadow casting objects and the amount of lighting geometry that needs to get calculated. 2077 was absurdly ambitious and people over-estimated the time that would take because of goodwill granted to CDPR over much, much simpler games in terms of graphics quality and complexity. This was a PR nightmare from the start, where certain individuals in CDPR and shareholders blatantly didn't consider the input they got from developers on this.But the game was not planned for PS5 and Series X, they planned it for PS4 and Xbox One.
When the game was announced both PS5 and Series did not exist and the reason why people are frustate with this game might be because when they launched the teaser 12 years back in time they said "it will be launched when it's ready" which is obviously false.
This is really bad![]()
CD Projekt Hit with Two Class-Action Lawsuits for 'Misleading Investors' with Cyberpunk 2077
Two US-based law firms announced to have filed class-action lawsuits against CD Projekt for 'misleading investors' with Cyberpunk 2077.wccftech.com
Now two lawsuits filed
Hopefully if there is a lawsuit they settle out of court, and continue development of the game. Further would the witcher 3 remaster now be even a thing?, given the financial issues that may come from these lawsuitsThis is really bad
LOL..... these are the same firms that tried to go after Blizzard.
Good luck is all I'll say. Both of these firms will go broke a century before Blizzard would even think about giving them a single cent
Video game companies are some of the riskiest publicly traded investments on the market. Why would CDPR be any different? And they've already publicly committed to fixing the game for the affected consoles. So why would any court even hear this case just weeks after the game's release? Before the promised remedy is either completed or not within a reasonable timeframe? By this logic, if the Dow fell far below it's last quarter projections, every investor could whine that they lied in their projections and sue. Fat effin' chance. Stocks come with an inherent risk on investment. You win some, you lose some. Cry more.
They're ridiculous and frivolous suits, attempting to claim a quick payout for butthurt shareholders who risked their money and took a loss.