Can we all agree (based on the presented data) that Carapace should get a third charge or another significant buff ?
Can we all agree (based on the presented data) that Carapace should get a third charge or another significant buff ?
Hopefully it will get some rework done to it with WH being added inCan we all agree (based on the presented data) that Carapace should get a third charge or another significant buff ?
Frankly Imo playrate is more important stat than winrate, playrate shows with factions are dominant due to powerful cards in they arsenal ( winrate is usefull to show with decks/interactions between some particular cards are OP )
Ok then - Scoiatael and Skellige beats the rest in playrate. The most annoying leaders anyway - Echo, Deadeye, Ursine, Second Wind.
In rank, where real skill counts anyway - 1-7 and pro rank.
So both then. Read the damned data:Hi.
I think you meant "winrate" XD
So both then. Read the damned data:
Echo - 6,54 ; 7,07
Deadeye - 5,01 ; 4,92
Ursine - 6,71 ; 8,63
Second - 6,59 ; 8,74
Imperial - 6,24 ; 8,53
as second best NG skill is inconsistent - Imposter has only 48% winrate, and Lockdown 49%
Skellige comes first with cumulative score, ST second, NG third, but with high randomness.
NR is dominated by Uprising.
EDIT, I suppose I know, where all this whining about Nilfgaard comes from - at rank 14-08 NG leaders are above 25% playrate, but still it`s winrate is quite terrible - Imperial is barely 4, almost ex aequo with Ursine(5) and Second wind (3). ST dominates with precision strike at 7 and Echo and Ambush at 1 and 2
Mystic Echo | 57.95 | 6.54 |
Deadeye Ambush | 57.31 | 5.01 |
Guerilla Tactics | 41.75 | 1.69 |
Precision Strike | 51.04 | 1.17 |
Mahakam Forge | 45.13 | 1.5 |
Call of Harmony | 43.44 | 0.44 |
Invigorate | 33 | 0.23 |
47.09 | 16.58 |
Ursine Ritual | 56.36 | 6.71 |
Second Wind | 51.8 | 6.59 |
Blaze of Glory | 49.28 | 1.67 |
Patricidal Fury | 48.25 | 1.28 |
Sacraficial Vanguard | 43.66 | 0.73 |
Reckless Fury | 47.7 | 0.7 |
Onslaught | 43.86 | 0.63 |
48.70 | 18.31 |
Death's Shadow | 48.99 | 4.82 |
Overwhelming Hunger | 46.2 | 3.98 |
Blood Scent | 53.18 | 2.55 |
Arachas Swarm | 51.87 | 2.28 |
Fruits of Ysgith | 50.91 | 1.31 |
Force of Nature | 41.42 | 0.41 |
Carapace | 39.67 | 0.54 |
47.46 | 15.89 |
Uprising | 52.46 | 6.95 |
Mobilization | 49.28 | 2.44 |
Pincer Maneuver | 45.83 | 1.91 |
Vicious Slash | 47.86 | 1.34 |
Inspired Zeal | 44.35 | 1.13 |
Royal Inspiration | 42.94 | 0.84 |
Stockpile | 39.97 | 0.52 |
46.10 | 15.13 |
Congregate | 52.37 | 2.47 |
Hidden Cache | 45.07 | 1.82 |
Blood Money | 50.09 | 1.22 |
Off the Books | 44.54 | 0.67 |
Wild Card | 46 | 0.59 |
Jackpot | 46.36 | 0.33 |
Lined Pockets | 38.66 | 0.3 |
46.16 | 7.4 |
Imposter | 48.55 | 6.4 |
Imperial Formation | 51.45 | 6.24 |
Lockdown | 48.02 | 4.7 |
Tactical Decision | 49.19 | 2.77 |
Enslave | 49.51 | 2.72 |
Strategic Withdrawal | 36.86 | 2.14 |
Doulbe Cross | 38.69 | 1.72 |
46.04 | 26.69 |
nilfgaard | 46.04 | 26.69 |
skellige | 48.70 | 18.31 |
scoia'tael | 47.09 | 16.58 |
Monsters | 47.46 | 15.89 |
Northern Realms | 46.10 | 15.13 |
Syndicate | 46.16 | 7.4 |
scoia'tael | ||
Mystic Echo | 55.51 | 7.07 |
Deadeye Ambush | 54.7 | 4.92 |
Precision Strike | 50.18 | 1.56 |
Mahakam Forge | 45.09 | 1.29 |
Guerilla Tactics | 39.81 | 0.96 |
Call of Harmony | 42.89 | 0.32 |
Invigorate | 30.89 | 0.06 |
45.6 | 16.18 | |
Skellige | ||
Ursine Ritual | 52.51 | 8.63 |
Second Wind | 50.7 | 8.74 |
Blaze of Glory | 46.18 | 1.33 |
Sacraficial Vanguard | 42.55 | 0.82 |
Patricidal Fury | 48.28 | 0.68 |
Onslaught | 45.35 | 0.37 |
Reckless Fury | 46.55 | 0.24 |
47.45 | 20.81 | |
Monsters | ||
Blood Scent | 54.22 | 4.07 |
Death's Shadow | 49.12 | 3.71 |
Arachas Swarm | 49.89 | 3.43 |
Overwhelming Hunger | 48.33 | 3.16 |
Fruits of Ysgith | 48.63 | 0.91 |
Carapace | 39.31 | 0.28 |
Force of Nature | 41.42 | 0.19 |
47.27 | 15.75 | |
Syndicate | ||
Congregate | 49.52 | 4.01 |
Blood Money | 49.46 | 2.85 |
Wild Card | 47.5 | 1.74 |
Hidden Cache | 44.08 | 0.78 |
Off the Books | 42.82 | 0.68 |
Jackpot | 50.52 | 0.64 |
Lined Pockets | 39.68 | 0.19 |
46.23 | 10.89 | |
Nilfgaard | ||
Imperial Formation | 51.87 | 8.53 |
Lockdown | 49.57 | 4.16 |
Tactical Decision | 49.1 | 2.59 |
Imposter | 45.14 | 2.47 |
Enslave | 48.33 | 2.16 |
Strategic Withdrawal | 35.96 | 1.22 |
Doulbe Cross | 39.37 | 0.95 |
45.62 | 22.08 | |
Northern Realms | ||
Uprising | 51.68 | 7.82 |
Mobilization | 47.97 | 3.1 |
Pincer Maneuver | 46.03 | 1.09 |
Vicious Slash | 48.87 | 0.88 |
Inspired Zeal | 43.4 | 0.87 |
Royal Inspiration | 43.99 | 0.36 |
Stockpile | 40.41 | 0.16 |
46.05 | 14.28 |
Nilfgaard | 45.62 | 22.08 |
Skellige | 47.45 | 20.81 |
scoia'tael | 45.6 | 16.18 |
Monsters | 47.27 | 15.75 |
Northern Realms | 46.05 | 14.28 |
Syndicate | 46.23 | 10.89 |
To make up for my mistake, I arranged the information by faction. At the end, I averaged the winrate and added the playrate
scoia'tael | win rate | play rate |
Mystic Echo | 55.51 | 7.07 |
Deadeye Ambush | 54.70 | 4.92 |
Precision Strike | 50.18 | 1.56 |
Mahakam Forge | 45.09 | 1.29 |
Guerilla Tactics | 39.81 | 0.96 |
Call of Harmony | 42.89 | 0.32 |
Invigorate | 30.89 | 0.06 |
Weighted average | 52.65 | 16.18 |
Skellige | win rate | play rate |
Ursine Ritual | 52.51 | 8.63 |
Second Wind | 50.70 | 8.74 |
Blaze of Glory | 46.18 | 1.33 |
Sacraficial Vanguard | 42.55 | 0.82 |
Patricidal Fury | 48.28 | 0.68 |
Onslaught | 45.35 | 0.37 |
Reckless Fury | 46.55 | 0.24 |
Weighted average | 50.62 | 20.81 |
Monsters | win rate | play rate |
Blood Scent | 54.22 | 4.07 |
Death's Shadow | 49.12 | 3.71 |
Arachas Swarm | 49.89 | 3.43 |
Overwhelming Hunger | 48.33 | 3.16 |
Fruits of Ysgith | 48.63 | 0.91 |
Carapace | 39.31 | 0.28 |
Force of Nature | 41.42 | 0.19 |
Weighted average | 50.15 | 15.75 |
Syndicate | win rate | play rate |
Congregate | 49.52 | 4.01 |
Blood Money | 49.46 | 2.85 |
Wild Card | 47.50 | 1.74 |
Hidden Cache | 44.08 | 0.78 |
Off the Books | 42.82 | 0.68 |
Jackpot | 50.52 | 0.64 |
Lined Pockets | 39.68 | 0.19 |
48.26 | 10.89 | |
Nilfgaard | win rate | play rate |
Imperial Formation | 51.87 | 8.53 |
Lockdown | 49.57 | 4.16 |
Tactical Decision | 49.10 | 2.59 |
Imposter | 45.14 | 2.47 |
Enslave | 48.33 | 2.16 |
Strategic Withdrawal | 35.96 | 1.22 |
Doulbe Cross | 39.37 | 0.95 |
Weighted average | 48.60 | 22.08 |
Northern Realms | win rate | play rate |
Uprising | 51.68 | 7.82 |
Mobilization | 47.97 | 3.10 |
Pincer Maneuver | 46.03 | 1.09 |
Vicious Slash | 48.87 | 0.88 |
Inspired Zeal | 43.40 | 0.87 |
Royal Inspiration | 43.99 | 0.36 |
Stockpile | 40.41 | 0.16 |
Weighted average | 49.45 | 14.28 |
win rate | play rate | |
Nilfgaard | 48.60 | 22.08 |
Skellige | 50.62 | 20.81 |
scoia'tael | 52.65 | 16.18 |
Monsters | 50.15 | 15.75 |
Northern Realms | 49.45 | 14.28 |
Syndicate | 48.26 | 10.89 |
Just makes sure you take weight the win rates by their playrates, this has more informational value than taking the average of winrates, as the players are not equally represented by winrates alone.
scoia'tael win rate play rate Mystic Echo 55.51 7.07 Deadeye Ambush 54.70 4.92 Precision Strike 50.18 1.56 Mahakam Forge 45.09 1.29 Guerilla Tactics 39.81 0.96 Call of Harmony 42.89 0.32 Invigorate 30.89 0.06 Weighted average 52.65 16.18 Skellige win rate play rate Ursine Ritual 52.51 8.63 Second Wind 50.70 8.74 Blaze of Glory 46.18 1.33 Sacraficial Vanguard 42.55 0.82 Patricidal Fury 48.28 0.68 Onslaught 45.35 0.37 Reckless Fury 46.55 0.24 Weighted average 50.62 20.81 Monsters win rate play rate Blood Scent 54.22 4.07 Death's Shadow 49.12 3.71 Arachas Swarm 49.89 3.43 Overwhelming Hunger 48.33 3.16 Fruits of Ysgith 48.63 0.91 Carapace 39.31 0.28 Force of Nature 41.42 0.19 Weighted average 50.15 15.75 Syndicate win rate play rate Congregate 49.52 4.01 Blood Money 49.46 2.85 Wild Card 47.50 1.74 Hidden Cache 44.08 0.78 Off the Books 42.82 0.68 Jackpot 50.52 0.64 Lined Pockets 39.68 0.19 48.26 10.89 Nilfgaard win rate play rate Imperial Formation 51.87 8.53 Lockdown 49.57 4.16 Tactical Decision 49.10 2.59 Imposter 45.14 2.47 Enslave 48.33 2.16 Strategic Withdrawal 35.96 1.22 Doulbe Cross 39.37 0.95 Weighted average 48.60 22.08 Northern Realms win rate play rate Uprising 51.68 7.82 Mobilization 47.97 3.10 Pincer Maneuver 46.03 1.09 Vicious Slash 48.87 0.88 Inspired Zeal 43.40 0.87 Royal Inspiration 43.99 0.36 Stockpile 40.41 0.16 Weighted average 49.45 14.28 win rate play rate Nilfgaard 48.60 22.08 Skellige 50.62 20.81 scoia'tael 52.65 16.18 Monsters 50.15 15.75 Northern Realms 49.45 14.28 Syndicate 48.26 10.89
I can only speak for myself, but I love Nilfgaard because of the soldiers, the voicelines and the fact that you can interact with the opponent's side of the board incredibly well. This gives you the feeling of being in control. People complaining about the faction just don't like seeing their strategy interrupted I guess. And they can't see that other faction are doing as well or have even better winrates. Cards like Bribery definitely need some balancing, that's for sure. But the complainers haven't yet seen what a true tier 1 Nilfgaard deck looks like, let's see how spies work.All this brings more questions than answers. For instance, NG is the most played faction even if it doesn't have the highest winrate.
It also has its play rate distributed along all its leaders, unlike Skellige and Scoia'tael.
Why is it?
Is maybe NG a people's favourite?
Is it better balanced?
Do all its abilites play the same?
Are NG players people who rise to the challenge by playing a subpar faction against the rule of the Squirrel Tyrants and the Skellige Champions?
Is it easy to play, but netdeckers struggle at higher ranks? (I'm reaching here. I didn't quite check the data from lower ranks)
Does it need a bump to have a winrate that does justice to its playrate?
Post automatically merged:
Oh. Thank you very much for your input.
Will do!
I'm afraid some people may disagree with this statement. Especially people that play this game from very beginning. Let me think, from top of my head - viper witcher, slave driver, trial of grasses - that deck was fun, and Nilfgaard spies are nothing new. Frankly I don't remember why devs removed that archetype but I'm quite sure we will find out soon enough.But the complainers haven't yet seen what a true tier 1 Nilfgaard deck looks like, let's see how spies work.
I was mostly referring to the last couple of seasons where this faction has always been solid but not exceptionally great as far as I know. I wonder how many rants there will be if NG REALLY becomes the strongest faction in terms of winrates.I'm afraid some people may disagree with this statement. Especially people that play this game from very beginning. Let me think, from top of my head - viper witcher, slave driver, trial of grasses - that deck was fun, and Nilfgaard spies are nothing new. Frankly I don't remember why devs removed that archetype but I'm quite sure we will find out soon enough.