Analysis:
Pre-Hotfix: Dettlaff Van Der Eretein - Very Good but apparently "OP" - Charge: 3
Brouver - Does the same though does damage by 2 and boost by 2 for both allied and enemy units, - Charge: 3
After-Hotfix: Dettlaff Van Der Eretein -Very G...*Cough* - Charge: 3
Eithne - Does the same though aligns units whether enemy or allied, - Charge: 4
Overall: Abilities that Devs give is rather lazy or tedious, and copies the exact same concept from other already given leaders (unless if going to be doing so then at least have the initiative to better the ability than what was provided, - Dettlaff Van Der Eretein is ridiculous currently)
Theory: Not much effort or thought are going into the ability of units/leaders.
Example: "Damage", and "Boost". However, I have no problem with this type of abilities but it is more how creative you play with these for future added abilities on new cards. As such we had "Armour" though removed, as currently probably would not work as well until more cards comes into play with unique abilities. Although, an improvement we saw from the Crimson Curse Expansion, as it did brought new tags, statuses, and so on.
Either the fault goes towards the community of Gwent or Devs for most feedback that were not considered or completely ignored which in turn delivery to the standard of what the community actually want out of Gwent, was not so - failing to finally having the Gwent that was so patiently waited.
Ability Suggestion:
Dettlaff Van Der Eretein - Bleed 2 enemy units by 2 (or 1), Cooldown: 3. If you have a Vampire, Wild Hunt, or Beast with tag "Dominance" in your hand, decrease "Cooldown" by 1.
The art of the card is so beautiful yet ability does not match to that level of excellence, - a real shame. Dettlaff Van Der Eretein is a very good leader as well.
Addition - The abilities need uniqueness so that is why I suggested this approach of "bleeding" (a new mechanic), also to bleed 2 enemy units instead of 1 by 2 (or 1).
We need to put life into Gwent with its abilities, some EXCITEMENT, something INTERESTING in a ability which make you POP or jump OUT of your seat.
Pre-Hotfix: Dettlaff Van Der Eretein - Very Good but apparently "OP" - Charge: 3
Brouver - Does the same though does damage by 2 and boost by 2 for both allied and enemy units, - Charge: 3
After-Hotfix: Dettlaff Van Der Eretein -
Eithne - Does the same though aligns units whether enemy or allied, - Charge: 4
Overall: Abilities that Devs give is rather lazy or tedious, and copies the exact same concept from other already given leaders (unless if going to be doing so then at least have the initiative to better the ability than what was provided, - Dettlaff Van Der Eretein is ridiculous currently)
Theory: Not much effort or thought are going into the ability of units/leaders.
Example: "Damage", and "Boost". However, I have no problem with this type of abilities but it is more how creative you play with these for future added abilities on new cards. As such we had "Armour" though removed, as currently probably would not work as well until more cards comes into play with unique abilities. Although, an improvement we saw from the Crimson Curse Expansion, as it did brought new tags, statuses, and so on.
Either the fault goes towards the community of Gwent or Devs for most feedback that were not considered or completely ignored which in turn delivery to the standard of what the community actually want out of Gwent, was not so - failing to finally having the Gwent that was so patiently waited.
Ability Suggestion:
Dettlaff Van Der Eretein - Bleed 2 enemy units by 2 (or 1), Cooldown: 3. If you have a Vampire, Wild Hunt, or Beast with tag "Dominance" in your hand, decrease "Cooldown" by 1.
The art of the card is so beautiful yet ability does not match to that level of excellence, - a real shame. Dettlaff Van Der Eretein is a very good leader as well.
Addition - The abilities need uniqueness so that is why I suggested this approach of "bleeding" (a new mechanic), also to bleed 2 enemy units instead of 1 by 2 (or 1).
We need to put life into Gwent with its abilities, some EXCITEMENT, something INTERESTING in a ability which make you POP or jump OUT of your seat.
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