Let me understand something about graphics in W3
Hello all. I am as excited as the next witcher fellow fan for the release and now that we are have seen almost final code, I have some inquries about the graphics.
Not so long ago CD promised that the horrible pop up/in was going to get under control. This graphical imperfection is the main culprit for breaking visual immersion and I personaly really loathe it. I have no problem having less graphical prowess for the elimination of pop up than the other way around. Anyway, checking the last gamespot videos it is clear that pop up/pop in is still in the game in a big way. Now, I don't mind if there are imperfections in the engine of a game so huge, but in the videos it is really evident. The famous W2 glitch of grass popping in as you walk in front of you is still there in many incidents. Shadow drawing in the small town where Geralt is walking in, shadow popping in the trees in the forests, etc... It might take a while to see it in the low quality compressions that we usually get, but they are all there. Granted the problems is not as bad as it was in the 35 min gameplay video but it is still far from dealth with.
And if gamespot was testing the PC version in an uber machine (which I just invested in for this game), what will be the results to the console versions?
Please calm me down
Hello all. I am as excited as the next witcher fellow fan for the release and now that we are have seen almost final code, I have some inquries about the graphics.
Not so long ago CD promised that the horrible pop up/in was going to get under control. This graphical imperfection is the main culprit for breaking visual immersion and I personaly really loathe it. I have no problem having less graphical prowess for the elimination of pop up than the other way around. Anyway, checking the last gamespot videos it is clear that pop up/pop in is still in the game in a big way. Now, I don't mind if there are imperfections in the engine of a game so huge, but in the videos it is really evident. The famous W2 glitch of grass popping in as you walk in front of you is still there in many incidents. Shadow drawing in the small town where Geralt is walking in, shadow popping in the trees in the forests, etc... It might take a while to see it in the low quality compressions that we usually get, but they are all there. Granted the problems is not as bad as it was in the 35 min gameplay video but it is still far from dealth with.
And if gamespot was testing the PC version in an uber machine (which I just invested in for this game), what will be the results to the console versions?
Please calm me down


