Everyone is aware by now that NPC's responses to the situation you're describing are not very realistic. But you also said: "You don't need to cause "chaos" to see how unresponsive the NPC's are". That's what I still don't understand: if you leave them be, to what situation are they not responding?Just because you choose to play in a way where you aren't shooting at or near NPC's, that does not mean that other player aren't, and this should be catered for. The NPCs won't/can't fight V, even in a fist fight, nor will they even path-find around a vehicle that V parks on a path way, they just turn around and head back the way they came from
I doubt that you looked at those videos in my previous post, but there show quite clearly the very restrictive behaviours of the NPC's, and that is in comparison to a game that was made and released 8 years ago. Quite shocking and sad to be honest.
V is a criminal, not a psychopath. Mass murder of innocents isn't the only crime in existence.Yes, V is a criminal too.