Seems to me that a great number of scopes in this game are worse options than having no scope/sight attachment at all. This detracts quite a bit from the gunplay experience. Scopes for snipers/precision rifles seem to be the exception, as there are some good options (ie. E255, MK.2X).
A common problem is weakly illuminated "red dot"/holo sights which works poorly in bright light conditions and especially when offset against enemies who typically are highlighted in red. Type 2067 is a prime example of this made even worse by a needlessly busy display. Even smartgun targeting systems have this red on red issue. Then there are needless bulkiness and neon bright colors that draw focus away from aiming.
I would like to see these issues addressed. Less bulky, less cluttered, brighter illumination, colors that offset the red of enemies better. Intelligent design such as vulnerability icon on display, feedback when you aim at weakspot/headshot, range. What do you think?
A common problem is weakly illuminated "red dot"/holo sights which works poorly in bright light conditions and especially when offset against enemies who typically are highlighted in red. Type 2067 is a prime example of this made even worse by a needlessly busy display. Even smartgun targeting systems have this red on red issue. Then there are needless bulkiness and neon bright colors that draw focus away from aiming.
I would like to see these issues addressed. Less bulky, less cluttered, brighter illumination, colors that offset the red of enemies better. Intelligent design such as vulnerability icon on display, feedback when you aim at weakspot/headshot, range. What do you think?
Last edited: