If you expect an immersive RPG experience to be handed to you on a platter, then maybe you should rethink what an RPG is. There have been some short-sighted comments thrown around from people who seemed to have finished the game already and are complaining about it being a dull game. Sure there are some gaps, BUT, getting to the finish line as quickly as possible isn't how this game is intended to be played. I am really impressed with the classic RPG vibe. Admittedly from a technical gameplay view, it didn't meet the hype. Don't throw the baby out with the bath water.i want that to, at the start you see v looking his hands and drinking a shot and you think oh this game is going to be great, and well, you know... shit, the world is plasterboard with a lot to garbage to loot. immersion? where?
I feel the more games come out they just keep snatching features and whatnot out that didn't need to be or they just simply forgot, having something like a speed limiter on vehicles would make sense too no? The city is pretty tight and crowded, I do use the controller at times for driving but switching back and forth between what I'm/others are comfortable is not ideal.I am absolutely down with girls hitting gym. But what ruins my immersion is the lack of a foking TOGGLE WALK button, I mean TW3 has it, you could have copy-pasted it, but instead you just deleted it. Add TOGGLE WALK, plox!!! PLS CD PROJEKT RED you'll make me happy
This doesn't have anything to do with the lack of interactivity with the game world.If you expect an immersive RPG experience to be handed to you on a platter, then maybe you should rethink what an RPG is. There have been some short-sighted comments thrown around from people who seemed to have finished the game already and are complaining about it being a dull game. Sure there are some gaps, BUT, getting to the finish line as quickly as possible isn't how this game is intended to be played. I am really impressed with the classic RPG vibe. Admittedly from a technical gameplay view, it didn't meet the hype. Don't throw the baby out with the bath water.
READ THE DAMN LOGS!
The narrative building is very good so far. I'm chilling, playing things at a slow pace, often stopping to put the pieces of the world together in my tiny pea brain. There is a lot here, the social commentary is damn good. The greatest enjoyment comes when you don't put your preconceived expectations at the centre and go in.
I don't know about you, but my most satisfying things in life are things that ask us to put in the effort. There is a damn good game here, will be nice when the 5-minute attention span man-children stop crying about it.
man i am only talking about interactivity with the world and immersion, i can read all the stuff, and i can read a book too, i can pick all the stuff and manage it in my inventory and maybe this last thing is funny and immersive for some people but not for me. sorry. what are you saying is compatible with what i am saying. Sorry for my english.If you expect an immersive RPG experience to be handed to you on a platter, then maybe you should rethink what an RPG is. There have been some short-sighted comments thrown around from people who seemed to have finished the game already and are complaining about it being a dull game. Sure there are some gaps, BUT, getting to the finish line as quickly as possible isn't how this game is intended to be played. I am really impressed with the classic RPG vibe. Admittedly from a technical gameplay view, it didn't meet the hype. Don't throw the baby out with the bath water.
READ THE DAMN LOGS!
The narrative building is very good so far. I'm chilling, playing things at a slow pace, often stopping to put the pieces of the world together in my tiny pea brain. There is a lot here, the social commentary is damn good. The greatest enjoyment comes when you don't put your preconceived expectations at the centre and go in.
I don't know about you, but my most satisfying things in life are things that ask us to put in the effort. There is a damn good game here, will be nice when the 5-minute attention span man-children stop crying about it.
I agree its an RPG first and foremost, I've played thousands of games in my life and I've done many things in life to compare how gratifying the quality in each element is and truly appreciate them rather than overlook, for example, I produce music recreationally and I try to look really hard for any sounds in samples I use I don't like or don't sound right, go over everything then sometimes I'll just scrap an entire project because I hate it so much and not work on music for like God knows how long. Point is when I get the quality just right the way I want it I feel so euphoric and overjoyed where I can't help but clap to myself and just smile. It just takes putting in the the time and effort and the right mindstate when in the proper mood to do so. (I feel this paragraph is muddled.)If you expect an immersive RPG experience to be handed to you on a platter, then maybe you should rethink what an RPG is. There have been some short-sighted comments thrown around from people who seemed to have finished the game already and are complaining about it being a dull game. Sure there are some gaps, BUT, getting to the finish line as quickly as possible isn't how this game is intended to be played. I am really impressed with the classic RPG vibe. Admittedly from a technical gameplay view, it didn't meet the hype. Don't throw the baby out with the bath water.
READ THE DAMN LOGS!
The narrative building is very good so far. I'm chilling, playing things at a slow pace, often stopping to put the pieces of the world together in my tiny pea brain. There is a lot here, the social commentary is damn good. The greatest enjoyment comes when you don't put your preconceived expectations at the centre and go in.
I don't know about you, but my most satisfying things in life are things that ask us to put in the effort. There is a damn good game here, will be nice when the 5-minute attention span man-children stop crying about it.
Game is great, need some time to adjust to the first person view but it adds a lot to the immersion. On the long haul the first thing that broke broke my immersion and annoyed me is the bug at the end of the Delamain's quest line (wont go into detail but it was the last last part of the quest line) and car positioning and dancing sometimes. And maybe a little lower crowd/car density in some cases (even though its set to high). Apart from that I am really enjoying NC (and the small bugs are not bothering me at all)Un-intimidating looking female character goes by gym with a ton of muscle freaks pumping iron. Punches punching bag once and they literally all run for their lives...
So what breaks your immersion so far?
I think you missed the point of the thread.If you expect an immersive RPG experience to be handed to you on a platter, then maybe you should rethink what an RPG is. There have been some short-sighted comments thrown around from people who seemed to have finished the game already and are complaining about it being a dull game. Sure there are some gaps, BUT, getting to the finish line as quickly as possible isn't how this game is intended to be played. I am really impressed with the classic RPG vibe. Admittedly from a technical gameplay view, it didn't meet the hype. Don't throw the baby out with the bath water.
READ THE DAMN LOGS!
The narrative building is very good so far. I'm chilling, playing things at a slow pace, often stopping to put the pieces of the world together in my tiny pea brain. There is a lot here, the social commentary is damn good. The greatest enjoyment comes when you don't put your preconceived expectations at the centre and go in.
I don't know about you, but my most satisfying things in life are things that ask us to put in the effort. There is a damn good game here, will be nice when the 5-minute attention span man-children stop crying about it.
"SHES CHIPPED WATCH OUT"Un-intimidating looking female character goes by gym with a ton of muscle freaks pumping iron. Punches punching bag once and they literally all run for their lives...
So what breaks your immersion so far?
I'm constantly cursing back at Jackie in spanish because of that like dude chill, instead they could have done some idle chatter for the characters to go through like "oh i sure hope this ambush is gonna be a thrill eh?" or talking about random stuff not relating to the subject at hand? Asking awkward questions like "sooooo what was life like before you got to Night City?" Rather than "COME ON LETS FUCKING GO V WE NEED TO GET OUTTA HERE"I wish NPCs would not be so quick to comment when I'm taking too long to respond... Just shut them up please, I'm thinking godamnit... I feel the game is judging me for being retarded... Please, just let me be V, the bad ass, not V, the retarded... We got real life for that... Thank you... *sigh
Not Really Immersion BUTFramerate dropping every time I turn the camera whilst driving, the fact that the character of V has a clearly defined personality irrelevant of my ideas despite supposedly being a 1st person RPG designed to make you feel like you are experiencing it first hand, the total shell of a city with no real interactivity, the terrible ai that rivals bots in counter strike in terms of reactivity, the fact that the narrative seems a bit jumbled and not flowing correctly, without spoiling, certain characters reacting to you in a way that doesn't really make sense given how recently they were introduced.
Oh and that fucking stock burger asset that people eat but never actually gets eaten. I hate that shit in games where a character eats the same half eaten food in perpetuity, trapped in an animation hell, doomed to never finish their burger. Why must so many games make their characters suffer this purgatory?
Also the bad texture pop in, I don't know if this is common because I haven't seen it mentioned but I have serious texture pop in even on high lod
I feel like myself in reality.Toggle walk option needed for PC K&M. Also is there an option to say Goodbye or something to NPCs? just turning around and walking away feels kind of weird.
You're not alone feeling retarded while deciding what to say, brother. We exist. We cope. We are legion.I wish NPCs would not be so quick to comment when I'm taking too long to respond... Just shut them up please, I'm thinking godamnit... I feel the game is judging me for being retarded... Please, just let me be V, the bad ass, not V, the retarded... We got real life for that... Thank you... *sigh
i think the game judges nobody, maybe are you judging yourself for something obvious. what do you think.............................You're not alone feeling retarded while deciding what to say, brother. We exist. We cope. We are legion.