To make the life paths impactful, certain story outcomes could only be available to certain life paths. What are your thoughts? Would you be upset that all outcomes were not available on your first playthrough, or would it be a more meaningful experience?
There are examples throughout the game but the two that stand out for me is the future of Clouds and the Aldecaldo assault on Militech.
When talking with Maiko and the Tyger Claws, you have to select certain dialogue (often by chance) or the conversation turns to violence. It makes sense that a Corpo would be able navigate the conversation and place Maiko as management as it's the only life path that would have been exposed to high stakes negotiations before, making your time at Arasaka feel like it paid off. A Nomad or Street Kid would fumble on their words and have to rely on their guns and fists... again.
Similarly, the Aldecaldo's talk about family and the good of the clan above all else, yet are all too willing to throw their lives away for some Gangoon or Corpo Rat who rolled into their camp about a week ago. By doing you a favour early on, they lose Scorpion to Kang Tao and later, the suggestion is to attack Militech AND Arasaka risking everyone in the clan all to potentially save your life? It could make this bond, and experience more meaningful if the assault and night before is only available to a fellow Nomad while the other life paths should be happy with an invitation to run away with them if you survive.
There are examples throughout the game but the two that stand out for me is the future of Clouds and the Aldecaldo assault on Militech.
When talking with Maiko and the Tyger Claws, you have to select certain dialogue (often by chance) or the conversation turns to violence. It makes sense that a Corpo would be able navigate the conversation and place Maiko as management as it's the only life path that would have been exposed to high stakes negotiations before, making your time at Arasaka feel like it paid off. A Nomad or Street Kid would fumble on their words and have to rely on their guns and fists... again.
Similarly, the Aldecaldo's talk about family and the good of the clan above all else, yet are all too willing to throw their lives away for some Gangoon or Corpo Rat who rolled into their camp about a week ago. By doing you a favour early on, they lose Scorpion to Kang Tao and later, the suggestion is to attack Militech AND Arasaka risking everyone in the clan all to potentially save your life? It could make this bond, and experience more meaningful if the assault and night before is only available to a fellow Nomad while the other life paths should be happy with an invitation to run away with them if you survive.