Problem with new Gwent is not only it's different, lots of new mechanics are so non-inituative...
Like those deply and then you can use battlecry, or you can use it after a round.. Or a leader which buffs battlecry so it can be used within the same round...
Previously Gwent had simple cards for complex synergies which was perfect imo, now it's complex retarded cards to be used in the end as buff + 1 / damage -1... Like for real CDPR... For real... This shit is what we got after polished Gwent mechanics?
What old Gwent needed is removal of simple but point-providing systems (like NG had or some Monsters deck). If devs were smart enough to boost decks like Queen's guard or Henselt 40 cards deck, game would be perfect... But it crashed under it's own complexity and now we have this shiet.
Like those deply and then you can use battlecry, or you can use it after a round.. Or a leader which buffs battlecry so it can be used within the same round...
Previously Gwent had simple cards for complex synergies which was perfect imo, now it's complex retarded cards to be used in the end as buff + 1 / damage -1... Like for real CDPR... For real... This shit is what we got after polished Gwent mechanics?
What old Gwent needed is removal of simple but point-providing systems (like NG had or some Monsters deck). If devs were smart enough to boost decks like Queen's guard or Henselt 40 cards deck, game would be perfect... But it crashed under it's own complexity and now we have this shiet.