Light shafts issue

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I've been using Immersive Lighting Nudel Edition lately - https://www.nexusmod.../3953?tab=files

and always been using no player light too, version C - https://www.nexusmod...tab=description

I've always used the script version that's supposed to be compatible with other lighting mods, but the script version causes this : https://streamable.com/gv6qg5


I've tried uncooking IL and editing novigrad.w2w envParameters -> renderSettings -> shaftsIntensity but even after reducing it from 58 to 1 !!, the sunshafts are still horribly overblown.

Switching the mod off/ using the non script version fixes the issue but obviously if I use the non-script version it just doesn't work at all because IL uses all the ENVs and it gets priority :/

I've contacted the author of no player light but he has no idea what could be causing this and the author of IL is MIA

@edit

welp, sun shafts arent the issue, the mods are just not compatible for some weird reason, I changed the sun shafts to 0.1 which removed them pretty much fully but the lighting is completely changed

- with no player light

- without

i have no idea what the author of IL did but I dont have any issues with any other lighting mods running simultaneously with no player light
 
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