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That's just Velen.Pr0eliator;n7219080 said:Essenthy wrote on twitter that KM was never shown in E3 2014 graphic style. I will leave this here... https://www.youtube.com/watch?v=5vHw8dqOIB4 (I know it is very short but shows enough details I guess)

linaswas_001;n7219120 said:That's just Velen.
Edit: That's probably KM, you were right, if you look on the mountains it seems like it is Kear Morhen.
This is from Sword of Destiny trailer
Don't know if this is actually in-game screenshot, or just pre rendered custscene.
that entire trailer was pre renderedPr0eliator;n7219080 said:Essenthy wrote on twitter that KM was never shown in E3 2014 graphic style. I will leave this here... https://www.youtube.com/watch?v=5vHw8dqOIB4 (I know it is very short but shows enough details I guess)
finally managed to create a proper automatio curve for the fog density, sunset/dusk/night= foggy, daylight = very low fog !
Why would it be pre-rendered? What reason is there to assume that?essenthy;n7219340 said:that entire trailer was pre rendered
i explained this over and over again but you dont seems to understand, they changed the lighting system from the E3 build, its not possible to achieve the same brightness without breaking many things ( exposure, sunligh, sky, sun shaft, bloom ect ...), and those things are extremely hard to fix, many variables are linked together making it nearly impossible to adapt to a brighter tone mapping, just looking at that mod screen shots i can see many problems already that ive gone thru months agoamfibiya89;n7229360 said:At first. Every SS is just soo beautiful. That KaerMorhen looks fantastic. But essenthy . Guy in that https://goo.gl/nUvLZE page made another lighting mod. I think he made the lbrightness of this version is perfectly same with E3 build. Shiny sun and not over saturated colors. It looks like it is still achivible with current engine. So only weak side of STLM is it is a bit dark. If you can make the brightness (or whatever it is technically) same as this STLM almost will be E3 build version.
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