Ligting Deluxe 3.0
My god someone was working hard last 9 months.
I am now on two fronts i will continue to work on some final touches for wlm but now i will help Lexar a bit. I will help him on some ENVs but he is realy close to finish mod. And is it big, 159mb of pure awsome. He worked not only with ENVs but with W2W files and somehow he achive some things i tought are imposibile to do like he made dlc env for caves. So caves will have diferent ENVs not like before Novigrad cave or cave dark. Now we have much more Mod have tone of new weather types and so on.
Here is list on some new things i copy from discord:
The mod will include DLC of caves, different types of params for each region, several different climates, interiors without color problems, be they houses, sewers and caves.
Animal fur with more details, sun and moon were improved and remodeled by CD4
but not all of them, because they are just like the visual of the game, water with still more reflection and exclusion of textures that left "green" and things without realism
many knits were reworked to fit better in the regions,
DLC 1 will be fully edited
each region has its climate, its cave and its colors
all particles of the game have been improved and increased
And no, nothing will drop FPS, because everything that weighed before, was adjusted to more realistic and lighter, for example: Grass and fur of animals and monsters
Tree trunks have been remodeled and textures too, DOF adjusted to be used with KNG DOF, if you like;
Entirely improved depth of field, with clean mountains to see the horizon and more;
Every detail itself is being worked on
It has no light behind it, as this has been disabled.
Skellige's forest was corrected because when it was raining and you entered the forest, the look was different and without rain, but now this has been corrected
Everything that is possible is being edited
My god someone was working hard last 9 months.
I am now on two fronts i will continue to work on some final touches for wlm but now i will help Lexar a bit. I will help him on some ENVs but he is realy close to finish mod. And is it big, 159mb of pure awsome. He worked not only with ENVs but with W2W files and somehow he achive some things i tought are imposibile to do like he made dlc env for caves. So caves will have diferent ENVs not like before Novigrad cave or cave dark. Now we have much more Mod have tone of new weather types and so on.
Here is list on some new things i copy from discord:
The mod will include DLC of caves, different types of params for each region, several different climates, interiors without color problems, be they houses, sewers and caves.
Animal fur with more details, sun and moon were improved and remodeled by CD4
but not all of them, because they are just like the visual of the game, water with still more reflection and exclusion of textures that left "green" and things without realism
many knits were reworked to fit better in the regions,
DLC 1 will be fully edited
each region has its climate, its cave and its colors
all particles of the game have been improved and increased
And no, nothing will drop FPS, because everything that weighed before, was adjusted to more realistic and lighter, for example: Grass and fur of animals and monsters
Tree trunks have been remodeled and textures too, DOF adjusted to be used with KNG DOF, if you like;
Entirely improved depth of field, with clean mountains to see the horizon and more;
Every detail itself is being worked on
It has no light behind it, as this has been disabled.
Skellige's forest was corrected because when it was raining and you entered the forest, the look was different and without rain, but now this has been corrected
Everything that is possible is being edited