But above all... It would totally be epic...The Wild Hunt attacking Novigrad... now that would have been awesome and at the same time could be delicate since it means exposing the Wild Hunt to a huge amount of people, bringing it to the attention of the rulers, and so on. That could change a lot of things in the game's plot.
I can also imagine the FPS drop for that ^_^
Seems to me like they already agreed on the overall story and even the Frost before they even made these cuts. While the Novigrad fight could have provided an opportunity to flesh out Eredin a bit more, I'm not really sure if it would have been enough. I don't mean 'enough' in terms of quantity but in terms of quality. Either way, my takeaway is that even with some of these elements included we would still be pointing out many of the inconsistencies and weaknesses in the overall plot, which is a shame.An interesting read, if a bit inconclusive. However these are not at all the gargantuan cuts that I expected were lost from conception to final product in Witcher 3.
[*]A model for Iorveth was worked on and he was set to appear in Novigrad, along with other Scoia'tael, in a basement under a house in the nonhuman district. Geralt would see him playing his flute, using the same music from TW2, while sitting next to an Elven portal. Character descriptions for both Iorveth and Isengrim Faoiltiarna were also going to appear in the preliminary Prima guide. Why they were cut from the game is unknown, put it's not completely out there to suspect that either Iorveth or Roche would've helped you during the Battle at Kaer Morhen, depending on your Witcher 2 choices.
I agree, for me, even though I consider Roche a bro, how the interactions between the elf and the witcher evolve is one of the great points of W2. From the infamous dialogue option in act 1 which led to a reload, to their dialogue while climbing the ruins in the last part if you cure Saskia.
I really hope they find time to add Iorveth into one of the expansions or a DLC.
True, that was also the case with TW2 and Dol Blathana....and yet here's the issue with the entire situation.A lot of things have to be cut/changed because they don't turn out to be 'good enough' or 'not worth the effort' to fix/polish/reiterate. Same way a lot of things sound good on paper but the end result may not turn out great. This happens to every game, bar none - zero.
this, the last moment and the smile he gave geralt, thats when i thought bro for life. i can live with all the cuts, but not my favorite bro elfI agree, for me, even though I consider Roche a bro, how the interactions between the elf and the witcher evolve is one of the great points of W2. From the infamous dialogue option in act 1 which led to a reload, to their dialogue while climbing the ruins in the last part if you cure Saskia.
In fact, I miss the whole Scoia'tael angle that was so prevalent in the previous games.
On top of that, I remember e-sports icon "Day" giving a lecture where he said virtually every video-game gets 80% through the development time and then realizes they've only made 50% of their intended content. Then they release a beta and scramble together what they have made into something resembling a final product.Videogame development 101.
A lot of things have to be cut/changed because they don't turn out to be 'good enough' or 'not worth the effort' to fix/polish/reiterate. Same way a lot of things sound good on paper but the end result may not turn out great. This happens to every game, bar none - zero.
Let's not get on a high horse, every Witcher game has had glaring issues. Witcher 1 and Witcher 2 still do, in fact.TW3 is steaming pile that has massive story, gameplay, audio ( footsteps anyone? ) and graphics issues ( not talking about downgrade here, but pop-in, hairworks performance ). These issues are very detrimental as a whole. Whereas with previous witcher games I could point to the story and tell people: Just ignore everything else and enjoy that I can't do it here because the story, once you get past the cinematics, the emotions, facial animations etc. has a good ideal of issues.
The very idea of having choices that are canon and choices that aren't is dumb in a game like TW3, so i don't know what youre talking about. They probably don't even know what TW4 is going to be. All choices are canon, your canon and should affect the game world of next game in some way, if its relevant.Has anyone seen the actual leaked files? Apparently some choices were flagged as canon for Witcher 4 and I'm curious to know which ones. I'm betting Witcher Ciri is canon.
Shame about the cut content for the Lodge and the Hunt. Still enjoyed the game but those two could've used more fleshing out.