List of Encountered Bugs
Hi there. Just to give this post some more context, I have played through The Witcher 1 and 2 on PC. I also did go through the Tutorial at the start of the game but I did have all of my UI elements minimized. This means that I was only playing with visible medallion/health bar, buffs, and quick slot items. I am also playing on the Blood & Bones difficulty.
Thank you for creating such a phenomenal game. I am thoroughly enjoying it so far and hope that bringing attention to any of these things I experienced helps the team make it a better game for everyone.
I am playing on Windows 7 64 bit with a 760 GTX, 16GB DDR3 1600 mhz RAM, Intel 955, one monitor at 1920x1200 60hz.
Gameplay
Pressing C to dive does not always work. Geralt will try to dive and pop right back up.
Difficult to switch between targets. Pressing Z seems to toggle focus.
Equipping bombs and xbow was confusing; had to look up how to use them.
UI prompt appears to extinguish all candles which sometimes interferes with looting the containers they sit atop.
Rules pertaining to stealing are not clear. Guards will try to kill the player if player is witnessed stealing once. Player can flee from this and return shortly after.
AI
Deer and hare slow and have difficulty fleeing from player. Able to run up and kill them with sword.
Deer stop and start when fleeing.
Deer get stuck in trees when fleeing.
NPCs walk into the player after every cutscene ends.
Ambient peds do not navigate well around the player horse.
Ambient animals (geese) can walk through ambient peds.
Ambient peds do not avoid player horse very well.
Enemies alerted within 10m fail to path to the player and sometimes de-aggro.
Drowners have difficulty navigating around props when aggroed by player.
Art
Lots of trees and branches clipping into interiors.
No FX on player wading in small puddles.
Every candlestick has 3 candles unlit.
Distant ambient peds pop in and out of scenario animations.
Props will disappear or render in late in cutscenes.
UI shows gradient border an inch from the bottom of my screen when reading notices posted on trees. (1920x1200 resolution, 760gtx)
Code
Computer hard crashed (turned off) when speaking with Willis the blacksmith.
Crash to desktop once.
Language pack switched back to English after restart once.
Hi there. Just to give this post some more context, I have played through The Witcher 1 and 2 on PC. I also did go through the Tutorial at the start of the game but I did have all of my UI elements minimized. This means that I was only playing with visible medallion/health bar, buffs, and quick slot items. I am also playing on the Blood & Bones difficulty.
Thank you for creating such a phenomenal game. I am thoroughly enjoying it so far and hope that bringing attention to any of these things I experienced helps the team make it a better game for everyone.
I am playing on Windows 7 64 bit with a 760 GTX, 16GB DDR3 1600 mhz RAM, Intel 955, one monitor at 1920x1200 60hz.
Gameplay
Pressing C to dive does not always work. Geralt will try to dive and pop right back up.
Difficult to switch between targets. Pressing Z seems to toggle focus.
Equipping bombs and xbow was confusing; had to look up how to use them.
UI prompt appears to extinguish all candles which sometimes interferes with looting the containers they sit atop.
Rules pertaining to stealing are not clear. Guards will try to kill the player if player is witnessed stealing once. Player can flee from this and return shortly after.
AI
Deer and hare slow and have difficulty fleeing from player. Able to run up and kill them with sword.
Deer stop and start when fleeing.
Deer get stuck in trees when fleeing.
NPCs walk into the player after every cutscene ends.
Ambient peds do not navigate well around the player horse.
Ambient animals (geese) can walk through ambient peds.
Ambient peds do not avoid player horse very well.
Enemies alerted within 10m fail to path to the player and sometimes de-aggro.
Drowners have difficulty navigating around props when aggroed by player.
Art
Lots of trees and branches clipping into interiors.
No FX on player wading in small puddles.
Every candlestick has 3 candles unlit.
Distant ambient peds pop in and out of scenario animations.
Props will disappear or render in late in cutscenes.
UI shows gradient border an inch from the bottom of my screen when reading notices posted on trees. (1920x1200 resolution, 760gtx)
Code
Computer hard crashed (turned off) when speaking with Willis the blacksmith.
Crash to desktop once.
Language pack switched back to English after restart once.