StrykerxS77x;n8844760 said:
1) Weather spam decks. Playing against any deck that focuses on putting out as much weather as possible. I really don't like weather in this game that much. It's not fun to play against and I currently don't know how to fix this other than to take it completely out of the game or to put a cap on how many weather cards can be in a deck. Regardless weather still needs some changes (other than nerfing gold weather). First light used to be a good counter but now that you still take damage before using it, it's just not a very good counter anymore.
2) SC Spell decks. Similar to the weather issue are these decks. Doesn't feel like they should exist. I could create one myself soon but I believe I would dislike playing this deck as much as I dislike playing against it. With more fixes to weather maybe this deck won't be so bad but right now I hate seeing it.
3) The ridiculous favoritism towards NG decks. I really feels like the devs are in love with NG to the point where they like it to have the best cards and every tool in the game to drive their opponents nuts. How the devs nerfed Skellige into the ground and hardly touched NG is beyond me. I usually don't mind playing them but in most matches I am just shaking my head at the ridiculous tool box they have at their disposal compared to the other factions. If I play dwarves I can look forward to being double locked because they are the only ones who have that card. Then if I work around that they will either reuse it or pull out Peter Saars which will wreck my best guy and then they might be able to reuse him as well. Rot tossers are one of the most disruptive and powerful bronze cards in the game. Can't believe they aren't being touched next patch. I have games where I have to deal with about 7 of them which usually kills your strategy. If the devs like how NG is right now then they need to put more work into giving the other factions as many tools as they have. Being able to mess with my hand, deck, and graveyard as well as their other ridiculous cards is getting really annoying.
Next patch is going to be interesting because it seems like weather spam and NG are going to be the most powerful decks in the game. Yay.
1) Weather could be fixed, not by more changes to weather (other than maybe adjusting it to be able to hit your own side) by making some of the cards immune, partially immune, or more susceptible to weather. if 1/3 of cards were unaffected by each of the weather effects then they would loose much power and your deck would want to have a mix of immunities to keep it well balanced against all decks. The game gets stronger in multiple ways from this. First Light needs to be changed back. I did not play then, I am relatively new (level 4) but hav all but stopped and weather is one of the reasons. It is beta and when they update I will check it out some more. This is one way I can think of fixing weather issues.
2) not sure what an SC deck is, so no ideas
3) NG Decks are the much bigger reason for me being done until they patch the game. This deck (which seems to be more than half the decks that come up) is just plain broken. Weather is strong this is so much so, and so versatile that if your playing to win and you have the cards there is no reason to play another deck type. I will look at this a couple of patches out but if its still like this game is just not much fun unless you play this total cheese deck
Thanks for your post, it helps me to realize that I do not just suck at this game when playing a monster deck against an NG deck. Well I am new enough that I likely do suck, but experienced enough with collectible card games to see these two problems very quickly (Weather and NG) and see NG as so bad as to break the game for now.