Ha a Guild Wars player. I love GvG on GW - I was not a bad monk myself - mostly for top 50 guilds.tlarseth,put GW on the same drive as your OS and move your Page File on your E Drive.
If you were refering to me on that Mobidoy, my system uses the C drive for the page file which is 2046 min 4092 maxMobidoy said:Where is your pagefile ? It has to be different physical hard drive, not partition, look up in the faq (link in my signature) go in windows maintenance, you will see an explanation of all this !
The reason my games are on the E drive is because it is a much faster drive as far as performance, and for some odd reason my mobo refuses to let a SATA drive be primary booting, so the OS had to be on a standard ATA drive.Mobidoy said:Ha a Guild Wars player. I love GvG on GW - I was not a bad monk myself - mostly for top 50 guilds.tlarseth,put GW on the same drive as your OS and move your Page File on your E Drive.
I was thinking of doing that very same thing after the next patch (wouldn't want to have to undo it then redo it...patch will be out soon . Is there already an override folder? Or have to create one?OldMansBeard said:Something that helps to reduce area load times, at least on my system, is to unpack all the bif's into override.It may not work for everybody - it depends where your bottleneck is - but it works for me. Load time for entering a building is down from ~2 mins to ~1 min and for outside areas is down from ~8 mins to ~5 mins.OMB
There isn't an override folder by default. I created one under data\ (i.e. alongside \modules, \movies and \music) and dumped everything into there. I used BifRip by tk102 http://iamtk102.googlepages.com/. Unpacked the patch100 and patch200 bif's last, in case they were supposed to overwrite the othersYes, I shall delete it all (or at least move it away) before installing the next patch and then maybe try it again if I think I need tMBphalzyr said:I was thinking of doing that very same thing after the next patch (wouldn't want to have to undo it then redo it...patch will be out soon . Is there already an override folder? Or have to create one?phalzyr said:Something that helps to reduce area load times, at least on my system, is to unpack all the bif's into override.It may not work for everybody - it depends where your bottleneck is - but it works for me. Load time for entering a building is down from ~2 mins to ~1 min and for outside areas is down from ~8 mins to ~5 mins.OMB
LOL! 2GB will always beat out 1GB, especially in memory-starved applications. The speed difference between name brands is negligible, and between RAM timings generally only equates to a few seconds on artificial benchmarks. The reason why some prefer the "name brand" memory is that they tend to be the better results of bin testing, which results in higher speeds (to match with CPU in overclocking)/lower voltages.So, no, believing you would definitely *not* be the zhengque thing to do.Also, a reminder (mobidoy had it posted in one of the pinned FAQs for me as well), that it's far better to use a defragmenting utility such as JK Defrag (command line, GUI interfaces can be found in the "Contributed by Other People" section of that same page), as they allow you to not only defragment, but also move files around in terms of the physical location on the HDD, keeping in mind that files on the outer edge are read faster than those towards the inside. JKDefrag also has the ability to rearrange based on programs, so, for instance, I can keep all of my games' files together physically on the HDD on the outer edge. Oh, and it's free.tlarseth said:Don't forget the brand of memory you use plays a role, believe me, 1GB of Corsair DDR2 RAM beats PNY 2GB DDR2 RAM anyday in speed tests during gameplay.
Lets not exaggerate now.. 45-60 seconds... And you said you're system specs are well over the recommended specifications.. This can't really be true, its takes around 10 seconds for me. And Remember, its not only loading when entering doors.. Its also the autosaving. (Which, if not already, should be possible to turn off..)AndChaple said:Every time you want to talk to a black smith or search a hut, you have to load for 15 seconds, the turn around and load for another 45-60 seconds to get out
Uhm.. I don't think its lagg we're talking about here.. its the loading time.. The lagg appears because you don't have good enough system specs for The Witcher..Well.. Imo, I don't think the loading times is any problem (Of course it would be nice if it were lowered just a little bit..), and there no, absolutely no lagg for me either..Chaple said:I haven't even played past the very very beginning where he has to grab the sword, the lag is just too long.
Sounds like a bad RAM kit. Again, name brand vs. "non" name brand RAM will not see any noticeable difference, and RAM has barely any affect upon FPS; it does deal with load times/stuttering/occasionally FPS reduction when game textures go beyond GPU memory (i.e. Oblivion's system if you implement texture replacers).Dual-channel will indeed increase performance, but nowadays nearly everyone has it. Also, in testing the effects of RAM upon FPS/load time, you always make sure that all of your other components are up to snuff to see whether your tested component is the limiting factor.tlarseth said:What I was referring to was Dual-channel RAM. Wikipedia lists a note about it not having a difference in gaming that is noticeable, but then they were basing that on an Athlon 64 X2 6400+ processor with 4GB of RAM and a Nvidia Geforce 8800 GTX, so yea they wouldn't notice a performance increase, but those of us with a mid-high range computer like mine which is an AMD 4400+ x2 with 2GB of RAM, and an Nvidia Geforce 6150SE Video Card will notice a performance increase.As far as Brand of RAM, my wife used to have 1GB of PNY RAM in her system and was constantly lagging in multiplayer and singleplayer in her games. We changed her 1GB of PNY RAM to 1GB of Corsair RAM, and bam no more lag she went from 12-15 FPS to literally 25-27 FPS.
Hmmm...I didn't notice much of a difference moving my back up savegame files to another folder Mobidoy, but -7 is indeed a good choice for defrag.Additionally, it's a bootable defragment that lets you really move around/defrag everything...even safe mode won't let you do everything (and bootable defrag is the only way to get at the pagefile).tlarseth said:2 things that helps load times, first, is to keep only 2 savegame in the savegame folder, move the rest in a back up folder, also, do a full defrag with jkdefrag, reboot at command prompt in safe mode and use Jkdefrag.exe -a 7It is long but worth it....Safe mode defrag lets the defrag utility move usually locked system files !