LoD and texture pop-ins on PC in Ultra settings, fix in 1.07?
I'm running the game on ultra settings (set to ultra by default by the game) and I have visible texture pop-ins and other LOD issues. I'm running the game from SSD so hard drive access times can't be the issue either. Are these going to be addressed in 1.07? I'm reposting this in this forum segment as this appears to be the only forum actually frequented by the devs. Ppl are in a berzerk fury over this in the PC sub forum but we have yet to see a single red post commenting on this issue.
Personally speaking it's absolutely killing the game when entire roof /wall textures change by doing just a single step closer to a building. Wouldn't a more seamless transition be a solution to make those exchanges less blatantly obvious? (I understand scaling is necessary but it shouldn't happen right under my nose). Can we PC users hope to see some improvements in the upcoming 1.07 patch when it comes to this?
I'm running the game on ultra settings (set to ultra by default by the game) and I have visible texture pop-ins and other LOD issues. I'm running the game from SSD so hard drive access times can't be the issue either. Are these going to be addressed in 1.07? I'm reposting this in this forum segment as this appears to be the only forum actually frequented by the devs. Ppl are in a berzerk fury over this in the PC sub forum but we have yet to see a single red post commenting on this issue.
Personally speaking it's absolutely killing the game when entire roof /wall textures change by doing just a single step closer to a building. Wouldn't a more seamless transition be a solution to make those exchanges less blatantly obvious? (I understand scaling is necessary but it shouldn't happen right under my nose). Can we PC users hope to see some improvements in the upcoming 1.07 patch when it comes to this?


