Has anyone found a fix for the weird disappearing / reappearing of entire assets (including super large buildings!) that comes with LoD change?
I see lots of ppl here complaining about the LoD texture detail suddenly increasing or decreasing, which is fair, but to me the far worse issue is that oftentimes the entire asset / meshframe disappears as the game "switches over" from one LoD detail to the next. A great place to test this is at the GIM parking lot, walk around looking at buildings / the ferris wheel and you'll notice them fading in and out of existence as the game switches back and forth between high & low res textures.
I can put up with sudden and jarring LoD changes for the time being, but not when it comes with the entire asset / mesh completely vanishing during the LoD transition. In fact, oftentimes you can just stop where the building disappears and it will never reappear until you move closer or farther away.
Here's the only other thread I've found which covers this issue:
https://www.reddit.com/r/cyberpunkgame/comments/kaorky
and before anyone comments about the "DistanceBoost = X.000000)" .ini edit .... all that does for this problem is change where the buildings disappear and reappear, and only by a matter of a few meters, which doesn't really help hide something as major as an entire highway section or skyscraper vanishing
I see lots of ppl here complaining about the LoD texture detail suddenly increasing or decreasing, which is fair, but to me the far worse issue is that oftentimes the entire asset / meshframe disappears as the game "switches over" from one LoD detail to the next. A great place to test this is at the GIM parking lot, walk around looking at buildings / the ferris wheel and you'll notice them fading in and out of existence as the game switches back and forth between high & low res textures.
I can put up with sudden and jarring LoD changes for the time being, but not when it comes with the entire asset / mesh completely vanishing during the LoD transition. In fact, oftentimes you can just stop where the building disappears and it will never reappear until you move closer or farther away.
Here's the only other thread I've found which covers this issue:
https://www.reddit.com/r/cyberpunkgame/comments/kaorky
and before anyone comments about the "DistanceBoost = X.000000)" .ini edit .... all that does for this problem is change where the buildings disappear and reappear, and only by a matter of a few meters, which doesn't really help hide something as major as an entire highway section or skyscraper vanishing