Really bad news, but I have one question. Can we find the low poly srt files and replace them with the high poly files? In that way there will never be rendering on low poly meshes.Editing foliage files is harder than editing meshes, because they're saved in .srt (a speedtree format) which is compiled and can't be edited even by its parent software (I've tried)
And what do you mean they can't be edited by its parent software? Can't speedtree edit them? Why?


