I love the game, the side missions , the gameplay and how you switch to weapons and melee during a fight , the storyline, BUT you have to do some fixes
Main Gameplay issues (in my view):
1. The AI for normal fights - the normal NPCs should have the behavior similar of Sandayu Oda Boss (amazing fight) - switching from weapon to melee and not just hiding behind a box when you get close to them
2. The Collision boxes - A. dead enemies obstruct and make other enemy NPC fall (remove the collision box for a dead NPC) B. small objects, like chairs from indoors, block you movement or because their collision box is too big (reduce the box size , it doesn't have to be as big and accurate as the object) C. round objects like pipes or trash bags or barber wire fence kills you or push you away when you fall on them - the FIX - make that collision box simpler, you don't need a round collision box for a pipe and smaller for the trash bags
Also a car hitting you I quite annoying - making you fall down - should only destabilize you a bit
3. G-sync makes the screen shake so I have to disable it
4. NPC deaths - the NPCs die in a really strange position - add some weight to their limbs so they wont hang in the air anymore
Main Gameplay issues (in my view):
1. The AI for normal fights - the normal NPCs should have the behavior similar of Sandayu Oda Boss (amazing fight) - switching from weapon to melee and not just hiding behind a box when you get close to them
2. The Collision boxes - A. dead enemies obstruct and make other enemy NPC fall (remove the collision box for a dead NPC) B. small objects, like chairs from indoors, block you movement or because their collision box is too big (reduce the box size , it doesn't have to be as big and accurate as the object) C. round objects like pipes or trash bags or barber wire fence kills you or push you away when you fall on them - the FIX - make that collision box simpler, you don't need a round collision box for a pipe and smaller for the trash bags
Also a car hitting you I quite annoying - making you fall down - should only destabilize you a bit
3. G-sync makes the screen shake so I have to disable it
4. NPC deaths - the NPCs die in a really strange position - add some weight to their limbs so they wont hang in the air anymore