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Low fps during cut cenes

+
A

angrygamer94

Senior user
#1
Oct 22, 2011
Low fps during cut cenes

Alright i am running the game on Ultra with a custom config:
[Rendering]
TextureDownscale=0
AtlasTextureDownscale=0
DetailTextureDownscale=0
MaxTextureSize=2048
MaxAtlasTextureSize=4096
TextureMemoryBudget=1000
TextureTimeBudget=10
MaxCubeShadowSize=2048
MaxCubeShadowCount=4
MaxSpotShadowSize=2048
MaxSpotShadowCount=4
FoliageDistanceScale=1.6
MeshDistanceScale=2.2
CharacterLodGameplayDownscale=0
AllowBloom=0
AllowShafts=1
AllowAntialias=1
AllowBlur=1
AllowDOF=1
AllowDecals=1.0
AllowVignette=1
AllowSharpen=1
AllowRain=1
AllowSSAO=1
AllowMotionBlur=1
AllowScatterDOF=1
AllowCutsceneDOF=0
DanglesLimiter=0
ShadowQuality=3
ShadowedLights=3
Fullscreen=1
VSync=0
UberSampling=0


; from http://www.neogaf.com/forum/showpost.php?p=28106991&postcount=2825
Click to expand...
Now the game runs ok ish during gameplay(usually averaging at around 40fps) but during most cut scenes the frame rates take a dive into the 20s and sometimes the go as low as 15fps!
What gives?
Note that ubersampling is disabled.
Specs:GTX 580,6GB RAM,I7 920
 
U

username_3514154

Rookie
#2
Oct 22, 2011
Hi, AngryGamer. Have you set your graphics card to 'application controlled'? I got another couple of frames per seconds out of it by doing this. Not a huge amount, but every little helps.
 
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