Again, thanks for trying to help but I believe that you are missing the point entirely here and don't seem to understand what's actually going on.
I'll try to explain. The fact that you are seeing low GPU utilization in my screenshot is exclusively due to the fact that the CPU is not able to "feed" data fast enough to the GPU due to not distributing the "load" across all threads. As mentioned multiple times before, I have tested the game without the frequency cap (meaning: unlocked at 4.7 GHz) and the same situation occurs.
Please stop trying to help me because you will not be able to due to the reasons I have already explained. Also, my PC is working perfectly fine.
Additionally, and I'm not trying to insult you in any way, but you don't seem to be knowledgeable enough to educate me (a computer guy) on how games work across different configurations.
Lastly, please understand that what I'm describing is something that actually occurs on AMD CPUs, and as I've said, it might not be fixable. All I'm doing here is trying to bring back this matter to the table, so hopefully the devs can help and improve performance (if it's possible).
Cheers.
Hey guys,
After trying what Notserious80 suggested (the mod), I am now able to run the game while utilizing all cores and threads more evenly. This means that it's possible to fix the "issue", and that what I was talking about earlier seems to be correct (the fact that the game is not running properly on AMD CPUs).
I'll add a screenshot showing my CPU usage with the mod. This is with the Ultra RT Preset at 1440P and DLSS on auto (which I believe is balanced).
Lastly, and although I was able to fix this issue, I believe that this is something that the dev team should address.
IMO the game is pretty good, and being able to run it properly will only improve the experience.
Cheers,
I'll try to explain. The fact that you are seeing low GPU utilization in my screenshot is exclusively due to the fact that the CPU is not able to "feed" data fast enough to the GPU due to not distributing the "load" across all threads. As mentioned multiple times before, I have tested the game without the frequency cap (meaning: unlocked at 4.7 GHz) and the same situation occurs.
Please stop trying to help me because you will not be able to due to the reasons I have already explained. Also, my PC is working perfectly fine.
Additionally, and I'm not trying to insult you in any way, but you don't seem to be knowledgeable enough to educate me (a computer guy) on how games work across different configurations.
Lastly, please understand that what I'm describing is something that actually occurs on AMD CPUs, and as I've said, it might not be fixable. All I'm doing here is trying to bring back this matter to the table, so hopefully the devs can help and improve performance (if it's possible).
Cheers.
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Hey guys,
After trying what Notserious80 suggested (the mod), I am now able to run the game while utilizing all cores and threads more evenly. This means that it's possible to fix the "issue", and that what I was talking about earlier seems to be correct (the fact that the game is not running properly on AMD CPUs).
I'll add a screenshot showing my CPU usage with the mod. This is with the Ultra RT Preset at 1440P and DLSS on auto (which I believe is balanced).
Lastly, and although I was able to fix this issue, I believe that this is something that the dev team should address.
IMO the game is pretty good, and being able to run it properly will only improve the experience.
Cheers,
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