How? For me it pretty much pushes you towards the MQ right away - you wake up and have to go see the ripper doc, as you have a virus, that you don't know how bad it is.The game does not present doing the Main story as soon as possible as the right way to play the game. (it in fact suggests the opposite)
As I said, I am curious if that's the case....I don't believe it is, but I might be wrongthat aside, you are also exagerating, what category of content is completely incongruous? you can likely do 60-70% of the side jobs with the narrative pauses. You can also do different gigs in different playthroughs with the time between the narrative if you wish.
You can do the whole of Watson before meeting Evelyn. There is no narrative rush to meet her. You can do gigs between story missions, hence the I'll call you back parts. There is narrative justification for doing any gig, money.
.....kinda?....the 'narrative rush' is 'why not do it?'. I mean here is where the headcanoning comes - I don't see why Dex (or Evelyn herself) will wait for you a week or two
...same for the maelstrom quest - you can easily justify a day or 2 (or even 3) for preparation (as you very well might end in a giant gun fight). But beyond that?
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