Suhiira;n9876151 said:ANY minigame that's an integral part of a games operating mechanics (i.e. Skyrim/Fallouts pocking picking minigame) is an inherent problem.
Too easy and it's merely an annoyance, too hard and it's a roadblock to some players.
Also keep in mind, chances are you're not going to be playing it just once or twice, but over-and-over-and-over during the course of a game.
Minigames are fine as an optional side activity, but when necessary for gameplay, no, just no.
I would say that Deus Ex: Human Revolution hacking minigame was pretty good, but of course there was clearly much more effort put into it then with lockpicking in Skyrim and new Fallouts, so if CDPR would happen to plan the inclusion of hacking with a player's input, I think this is what they should take example of.