Hey guys,
I have a friend who is visually impaired and this is literally the only thing preventing him from playing this wonderful game. Can we make developers be aware of this? Any kind of interaction will help:
When Windows Magnifier is active, the OS-level mouse cursor remains locked to the center of the screen while the in-game mouse pointer moves normally. This means the Magnifier does not follow the actual point of interaction, making it impossible for visually impaired players to navigate menus or gameplay elements.
This issue appears to be caused by the game using an internal cursor that does not update the OS-level cursor position. In other software and games, a fix typically involves ensuring the system cursor position is updated in parallel with the in-game pointer, which can be addressed with relatively few code changes.
I'm not saying this to imply devs don't care I'm just saying they are probably not aware of this bug.
If you guys need more detail about this bug please let me now I would be more than willing to provide info or record a demonstration.
I have a friend who is visually impaired and this is literally the only thing preventing him from playing this wonderful game. Can we make developers be aware of this? Any kind of interaction will help:
When Windows Magnifier is active, the OS-level mouse cursor remains locked to the center of the screen while the in-game mouse pointer moves normally. This means the Magnifier does not follow the actual point of interaction, making it impossible for visually impaired players to navigate menus or gameplay elements.
This issue appears to be caused by the game using an internal cursor that does not update the OS-level cursor position. In other software and games, a fix typically involves ensuring the system cursor position is updated in parallel with the in-game pointer, which can be addressed with relatively few code changes.
I'm not saying this to imply devs don't care I'm just saying they are probably not aware of this bug.
If you guys need more detail about this bug please let me now I would be more than willing to provide info or record a demonstration.


