Make Level Reward Cards a Choice
When cards are given as a reward for leveling, I hate that it's random. Note, I am not talking about daily rewards for matches won (though I am tired of getting a First Light once a day for matches won, as it's not worth 15 scraps or 15 ore, but meh), but only for leveling up. IE, level 20, and others where the reward is a random Epic/Legendary, etc.
I think that you should get a choice of 3, just as you would from the 5th card in a keg. In CB, where the card was predetermined at certain levels (Roach, Decoy, Ciri) that was fine, because you could avoid crafting them if you knew they were coming. I just think that if you are going to reward someone for their efforts in reaching a milestone level, then you should reward them by making sure they get something they need.
Just a thought, but I don't think it would be difficult to implement.
When cards are given as a reward for leveling, I hate that it's random. Note, I am not talking about daily rewards for matches won (though I am tired of getting a First Light once a day for matches won, as it's not worth 15 scraps or 15 ore, but meh), but only for leveling up. IE, level 20, and others where the reward is a random Epic/Legendary, etc.
I think that you should get a choice of 3, just as you would from the 5th card in a keg. In CB, where the card was predetermined at certain levels (Roach, Decoy, Ciri) that was fine, because you could avoid crafting them if you knew they were coming. I just think that if you are going to reward someone for their efforts in reaching a milestone level, then you should reward them by making sure they get something they need.
Just a thought, but I don't think it would be difficult to implement.
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