That's what's supposed to happen. Of course less people played it after it was nerfed. That didn't make the concept or strategy of the deck any less awesome. Why do you keep using some balance patch as a argument against an entire archetype's idea?
Read my post again, I am not using it as an argument against "the entire archetype idea" (which i loved). I simply think the skill required is really overestimated (especially after MW where everything before became a golden age) and that the nerf simply showed that it wasn't played for his strategic value but for his strength, I think it's funny that a deck that is still used as the pinnacle of skill was basically gone after one nerf. and it says a lot about what many people really ask from a deck.
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