I will be very thankful if you'll do that, thanks.I've recently started to fool around in redkit, it's little bit complicated for a newbie like me, but I'll carry on and see if I can manage to make something cool. Also, what about the FX? Such and snowing etc.I have some models of houses from witcher 3 and I'll can share those files as soon as I get back home.
Thank you so much for this, your hard work is appreciated.linaswas_001 asked me in another topic about exporting witcher 3 assets to witcher 2. I have some models of houses from witcher 3 and I'll can share those files as soon as I get back home. I think that we should create some kind of database of models that moders will be able to use in redkit. And to answer linaswas question yes you can use models of npc, vegetation and monsters but there is problem. You can export their skeleton but currently you cannot export their animations. The author of the exporting tool said that he is working on extracting animations so maybe we will be able to get them into witcher 2 redkit.
You are a life saver. thank you so much. For me the most important thing is city buildings and their interiors if it will be possible.Ok so it's going to take a little bit longer because I want to import more models to this package mainly from skellige so you guys would have something to work with. Then I will occasionally update package with new models but if there is something you want just ask for it (maybe except character models because I haven't exported anything with skeleton yet).
Ok, so I have converted following models@Antonsky07
Which models did you already import and adjust for the Redkti because I don't want to importing something from the witcher 3 to the redkit what someone allready imported. I would be nearly the same work just done twice. Could you make some list or so? Would be nice.
You are also working with the Witcher Converter ?