I think we all agree that there is a problem with weather effect. We all always complain about the three same thing:
1/ Weather effet Vs clear sky gives an unfair advantage to the player that plays the weather effect.
2/ There are more possible weather effects to play than weather removal
3/ Weather spam is boring/dumm to play and to play against
Now what solution to that problem do we have?
1/ Make weather effects damage units at the end of the turn so that you can answer with clear sky without unfairly losing tempo
2/ Limit the number of weather cards in a deck like they do with Gold and Silver cards. Let's say one can have max 3-4 weather cards for example? Not touching the ability of Dagon, Leishen and Caanthir to spawn weather.
3/ You can not spam 2 different weather effect one your opponent's board. e.g. if you played frost on melee row = you can only play frost on the other rows at the same time (no fog or rain).
4/ Make rain able to hit only range and siege row, fog only melee and range and frost anywhere you want. That might not be a real solution but that would require the weather player to actually think a bit, not just netdecking an spamming weather^^
Maybe none of them are THE RIGHT solution but I think it deserves to be tested further by the devs to improve the weather mechanic. All together, the nerf of the gold weather effects is already a GREAT improvement in the game^^
1/ Weather effet Vs clear sky gives an unfair advantage to the player that plays the weather effect.
2/ There are more possible weather effects to play than weather removal
3/ Weather spam is boring/dumm to play and to play against
Now what solution to that problem do we have?
1/ Make weather effects damage units at the end of the turn so that you can answer with clear sky without unfairly losing tempo
2/ Limit the number of weather cards in a deck like they do with Gold and Silver cards. Let's say one can have max 3-4 weather cards for example? Not touching the ability of Dagon, Leishen and Caanthir to spawn weather.
3/ You can not spam 2 different weather effect one your opponent's board. e.g. if you played frost on melee row = you can only play frost on the other rows at the same time (no fog or rain).
4/ Make rain able to hit only range and siege row, fog only melee and range and frost anywhere you want. That might not be a real solution but that would require the weather player to actually think a bit, not just netdecking an spamming weather^^
Maybe none of them are THE RIGHT solution but I think it deserves to be tested further by the devs to improve the weather mechanic. All together, the nerf of the gold weather effects is already a GREAT improvement in the game^^