We have not seen any investment or market mechanics at all. Stay tuned...
And the fallout from the neighborhood... and the ramifications of hitting a store paying protection to a gang... and finally the need to probably kill the store owner and maybe never get services there. In games I am always for stealing from unexpecting storekeepers, but holding up a place comes with some very real ramificiations. And by ramifications I mean a two barreled tech shotgun blast to the face (watch the trailer again*).
Guess you gotta shoot first then.
I feel like they're never perfect IRL either.In-game economies are hard to do, at least I have not really found one that was perfect.
That would be ideal. Am I wrong in thinking that the Witcher has a fixed amount of earnable money? At some point there are no more missions and selling most things was negligible due to the price drop.Can CDPR not nuke the ingame economy and allow us to sell items at full price.