+1
also enemies can actually attack you while in animation making it a detrement often times. on top of it watching the same animation over and over again gets very boring quickly. feel like it could have way more animtions of you dismembering the opponent. still love using them though. on top of it often happened to me that npcs start their "bumped into" voice line while executing them, which can be funny but im sure isnt intended.
and as a (maybe) tip: havent testet this thourougly but i felt like when i aimed for the head/neck with the charged attack i often just behead them with the charged attack not going into the animation. might be worth trying out.
also enemies can actually attack you while in animation making it a detrement often times. on top of it watching the same animation over and over again gets very boring quickly. feel like it could have way more animtions of you dismembering the opponent. still love using them though. on top of it often happened to me that npcs start their "bumped into" voice line while executing them, which can be funny but im sure isnt intended.
and as a (maybe) tip: havent testet this thourougly but i felt like when i aimed for the head/neck with the charged attack i often just behead them with the charged attack not going into the animation. might be worth trying out.
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