I had this idea earlier, to have a forums based discussion about the current (proposed) power level of decks out there.
Please keep in mind, this is an absolutely subjective list based on my own experience, as well as the impression I have while watching streamers.
Also, it is worth noting that this list focuses on Pro Rank level decks mostly - as on lower ranks the generic power distribution can be different, for now I only target Rank 5 - Pro in my analysis.
For further context, a short description to each Tier:
Tier 0: generally the "broken" tier, only awarded if a certain meta has an absolutely dominant deck option, easily breaking 60-65% winrate. A good example for this was SK Second Wind after MM launch.
Tier 1: the most powerful decks in the meta without being absolutely overpowered. Their common trait is in addition to their general power level is that they don't have direct counters within the meta. Can reach 55-60% winrate.
Tier 2: very good decks with clear Pro Rank potential, but are usually countered by at least one other popular archetype in play. Their effectiveness varies beween certain matchups and as such, tend to end at a winrate of 45-55%.
Tier 3: potentially good decks, but not suited to the meta. They are powerful in a few matchups but tend to suffer vs most of the higher tier lists. Can reach 45-50% winrate at the end of a season.
All this aside, here is my current list of the most popular decks for this month - all your comments are welcome.
Tier 0
- Nothing at the moment.
Tier 1
- SY Lined Pockets: very well rounded deck with no real downside or counter in the meta. Very high burst potential in R1, with the added potential to play "unitless" in a bleed R2. Very versatile and flexible spenders. High Tier 1.
- MO Arachas Swarm: although it could have several row punish counters, the meta is not running those techs. SY Tunnel Drill is a solid answer, holding back winrates effectively on this one. As such, this deck can freely prey on almost any other lists, making it a low Tier 1 deck. Very aggressive R1 and R2 bleed options. Bricks tall punish cards. Can be outpointed in long R3 by engine decks.
Tier 2
- SK Blaze of Glory + Eist: although potentially a Tier 1 list thanks to it's extreme burst potential with Leader+Eist, currently this play is effectively countered by the majority of the meta, making the combo clunky and often unreliable.
- MO Overwhelming Hunger + Viy: with the nerf to Lockdown and the overall lack of targeted techs, Viy decks are reemerging (unfortunately), taking their "well deserved" spot at high Tier 2. One of the true "Binary" decks out there.
- MO Carapace Kelly: even after the nerf to the interaction of Leader+Ciri: Dash, this deck (although having a pretty high skillcap, making it a poor choice for those who want to invest less and have the best immediate result with a list) is still a most viable option for higher ranks. Generally sees more play on 2500+.
- NG Double Cross + Spies/Ball: as solid as ever, NG Ball decks are widely represented in the meta, boasting a great variety in tech cards and Leaders. Currently the strongest option is the Double Cross variant with Location, Cantarella and Triple/Quadruple Joachim potential.
- NR Witchers: the recent nerf to Scythemen and Vesemir: Mentor knocked this one down by a Tier. Still a very viable and strong pointslam option, with a very explosive short R3 potential.
- SC Deadeye Ambush: be it the all-out elven, or the trap focused Eldain build, this deck in my opinion is still one of the stronger options in Tier 2, pushed out from Tier 1 by Lined Pockets. Very vulnerable to R2 bleed, as such, R1 win with this one is of utmost importance.
- SC Symbiosys Devotion: the power level of this deck didn't really change, although currently there are way more greedy decks around, pushing this to low Tier 2 in my book. More reliable in Tournament settings than Ladder.
- SC Dwarves: probably on the bottom of the Tier 2 list come Dwarves, boosted by Broover Hoogh. Because of the most predictable playstyle of this deck, it is still vulnerable to row disruption (spies, move effects) and several row punishes. A reasonable potential for 2:0 games against certain matchups. Generally weaker in R3 situations.
Tier 3 (without detailed reasoning)
- MO Vampire variations
- SC Movement Elves
- SC Precision Strike
- NG Double Madoc
- NG Spies/Agents + Emhyr
- SK UR/PF Warriors
- SK UR Lippy+Cerys
- NR Shield Wall
Please keep in mind, this is an absolutely subjective list based on my own experience, as well as the impression I have while watching streamers.
Also, it is worth noting that this list focuses on Pro Rank level decks mostly - as on lower ranks the generic power distribution can be different, for now I only target Rank 5 - Pro in my analysis.
For further context, a short description to each Tier:
Tier 0: generally the "broken" tier, only awarded if a certain meta has an absolutely dominant deck option, easily breaking 60-65% winrate. A good example for this was SK Second Wind after MM launch.
Tier 1: the most powerful decks in the meta without being absolutely overpowered. Their common trait is in addition to their general power level is that they don't have direct counters within the meta. Can reach 55-60% winrate.
Tier 2: very good decks with clear Pro Rank potential, but are usually countered by at least one other popular archetype in play. Their effectiveness varies beween certain matchups and as such, tend to end at a winrate of 45-55%.
Tier 3: potentially good decks, but not suited to the meta. They are powerful in a few matchups but tend to suffer vs most of the higher tier lists. Can reach 45-50% winrate at the end of a season.
All this aside, here is my current list of the most popular decks for this month - all your comments are welcome.
Tier 0
- Nothing at the moment.
Tier 1
- SY Lined Pockets: very well rounded deck with no real downside or counter in the meta. Very high burst potential in R1, with the added potential to play "unitless" in a bleed R2. Very versatile and flexible spenders. High Tier 1.
- MO Arachas Swarm: although it could have several row punish counters, the meta is not running those techs. SY Tunnel Drill is a solid answer, holding back winrates effectively on this one. As such, this deck can freely prey on almost any other lists, making it a low Tier 1 deck. Very aggressive R1 and R2 bleed options. Bricks tall punish cards. Can be outpointed in long R3 by engine decks.
Tier 2
- SK Blaze of Glory + Eist: although potentially a Tier 1 list thanks to it's extreme burst potential with Leader+Eist, currently this play is effectively countered by the majority of the meta, making the combo clunky and often unreliable.
- MO Overwhelming Hunger + Viy: with the nerf to Lockdown and the overall lack of targeted techs, Viy decks are reemerging (unfortunately), taking their "well deserved" spot at high Tier 2. One of the true "Binary" decks out there.
- MO Carapace Kelly: even after the nerf to the interaction of Leader+Ciri: Dash, this deck (although having a pretty high skillcap, making it a poor choice for those who want to invest less and have the best immediate result with a list) is still a most viable option for higher ranks. Generally sees more play on 2500+.
- NG Double Cross + Spies/Ball: as solid as ever, NG Ball decks are widely represented in the meta, boasting a great variety in tech cards and Leaders. Currently the strongest option is the Double Cross variant with Location, Cantarella and Triple/Quadruple Joachim potential.
- NR Witchers: the recent nerf to Scythemen and Vesemir: Mentor knocked this one down by a Tier. Still a very viable and strong pointslam option, with a very explosive short R3 potential.
- SC Deadeye Ambush: be it the all-out elven, or the trap focused Eldain build, this deck in my opinion is still one of the stronger options in Tier 2, pushed out from Tier 1 by Lined Pockets. Very vulnerable to R2 bleed, as such, R1 win with this one is of utmost importance.
- SC Symbiosys Devotion: the power level of this deck didn't really change, although currently there are way more greedy decks around, pushing this to low Tier 2 in my book. More reliable in Tournament settings than Ladder.
- SC Dwarves: probably on the bottom of the Tier 2 list come Dwarves, boosted by Broover Hoogh. Because of the most predictable playstyle of this deck, it is still vulnerable to row disruption (spies, move effects) and several row punishes. A reasonable potential for 2:0 games against certain matchups. Generally weaker in R3 situations.
Tier 3 (without detailed reasoning)
- MO Vampire variations
- SC Movement Elves
- SC Precision Strike
- NG Double Madoc
- NG Spies/Agents + Emhyr
- SK UR/PF Warriors
- SK UR Lippy+Cerys
- NR Shield Wall