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Mass Effect: Andromeda

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A

ajiehb

Forum veteran
#281
Mar 31, 2016
ReptilePZ said:
Like I said, it's mandatory to grind quests if you want to get a certain outcome in the main quest. That is the issue that I have. And, more to the point, it evolved into having to do it to unlock every new main quest along the way in DA:I, which is something I hope they avoid in Andromeda.
Click to expand...
I think you are exaggerating about DA:I. You will have enough points to unlock main quests without grinding. I'm not sure because I'm from those rare players who enjoys doing all quests and explore every corner of the world as well as gathering all things that can be gathered :D And I hope BioWare will stick to this path with a lot of content. But I understand your point of view that you don't like when game is "forcing" you to do something. I see you would prefer to lock content with level requirement like in Wild Hunt. Well I think it's just matter of taste. One way or another game is restricting players freedom.
 
P

Pug.

Rookie
#282
Mar 31, 2016
ReptilePZ said:
I'm interested to see what exactly they mean by "a planet-dense but seamless open-world galaxy"
Click to expand...
For some reason the first thing that came to mind when I read that was procedural generation - probably because of No Man's Sky - but I hope I am wrong about that.
 
ReptilePZ

ReptilePZ

Wordrunner
#283
Mar 31, 2016
ajiehb said:
I think you are exaggerating about DA:I. You will have enough points to unlock main quests without grinding. I'm not sure because I'm from those rare players who enjoys doing all quests and explore every corner of the world as well as gathering all things that can be gathered :D And I hope BioWare will stick to this path with a lot of content. But I understand your point of view that you don't like when game is "forcing" you to do something. I see you would prefer to lock content with level requirement like in Wild Hunt. Well I think it's just matter of taste. One way or another game is restricting players freedom.
Click to expand...
Man, you're really bent on bitching about TW3 in this thread, huh? Well, you can stop - it's off topic. We don't like soap-boxing etc. etc. Look it up. This is the last informal warning you get, as this is behaviour that you keep repeating on the forum and have been warned against numerous times already.

Anyway, official moderator business out of the way, I would be pretty upset if level requirement was actually used to force grinding, but that was not the case in TW3, it was more of a way to guide you as to the order in which to do the the Main Quests - in TW1 and TW2, they used Chapters to hard-lock that order (the enemies and quests in those chapters also have set levels, it's just not displayed like in TW3), in TW3, they soft-lock it via a level requirement, due to the open world. It is the same principle.

So, that's fine by me, personally. I would be ok with this approach in Andromeda, if the balancing is right.

The problem with the Power point requirement is that you can use those points to unlock other content aside form the main quests. So, if I want to unlock a certain area, because it includes a part of a companion's side quest, I need to invest points in it, but in order to get those points back, so I can unlock a main quest, I must grind some other content I did not want to do. So, what this amounts to is having to grind, basically. There is no reason to gate main quest content in this way, aside from forced grinding.

Hopefully, I've explained to you the obvious difference between the standard levelling system in RPGs vs. cookie-clicker-like content-gating behind grind walls and we can move on :)

sevean said:
For some reason the first thing that came to mind when I read that was procedural generation - probably because of No Man's Sky - but I hope I am wrong about that.
Click to expand...
Yeah, it's not very clear how they plan to achieve it, could be procedural generation. To be honest, as long as there's enough solid content that's hand-made, allowing players to explore every planet could be cool, as long as it's kept optional. Personally, what I'm thinking is they want to combine the planet probing from ME2 with planet exploration from ME1, maybe to gather crafting materials etc.

We'll just have to wait for more information, I guess.
 
Last edited: Mar 31, 2016
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Reactions: arkhenon
Aditya

Aditya

Forum veteran
#284
Mar 31, 2016
Well yes primarily I'm a sci-fi guy and ME is among my top favourites, so this has high expectations, and the premise is indeed wonderful.
Just waiting when will they showcase the first bit of real info like a full length trailer with some real shit like gameplay/story (though the announcement trailer was still cool)
 
S

Saheer

Rookie
#285
Mar 31, 2016
ReptilePZ said:
Personally, what I'm thinking is they want to combine the planet probing from ME2 with planet exploration from ME1, maybe to gather crafting materials etc.
Click to expand...
I have a similar feeling that it's what they're looking for. I think it's also exciting to focus into the exploration in Mass Effect universe, and it's funny that first game was the only game which tried it, and only good thing about it was the Mako.( Oh I loved that widget. )

Just plenty of - as you said - hand-made planets for exploration and resource collecting with updated Mako. I guess probing is welcome, as long as it remains minimal and is a side gadget for extra resources and information, and the gameplay focused exploration is the main point.

Add interesting Andromedian civilizations in different planets, maybe some conflicts between each other, and with the idea of us being aliens, and we're go. I like the contrast they're taking into this compared to the destruction of universe by the Reapers from the original trilogy.
 
T

toudis815

Rookie
#286
Mar 31, 2016
M4xw0lf said:
ME2 had some nice companion stories, but that is simply all there is to it. It threw the premise of the series out of the window; namely, gathering knowledge about the reapers and prevent their return, and retconned stuff left right and front.
ME3 as a whole was such a f*cking stupid mess that I didn't touch it to this day, and never will.
Click to expand...
Well that's true they messed a lot with the story. It's seems to me like they had no idea from the beggining what's the reapers origin and how to end the story, so they finished with colors. Anyway suicide mission in ME2 was one of coolest gaming experience I had, so if they worked carefully on Andromeda script and won't release some important characters or quest in paid DLC's there's hope for something good.
 
Last edited: Mar 31, 2016
ReptilePZ

ReptilePZ

Wordrunner
#287
Mar 31, 2016
Saheer said:
I have a similar feeling that it's what they're looking for. I think it's also exciting to focus into the exploration in Mass Effect universe, and it's funny that first game was the only game which tried it, and only good thing about it was the Mako.( Oh I loved that widget. )

Just plenty of - as you said - hand-made planets for exploration and resource collecting with updated Mako. I guess probing is welcome, as long as it remains minimal and is a side gadget for extra resources and information, and the gameplay focused exploration is the main point.

Add interesting Andromedian civilizations in different planets, maybe some conflicts between each other, and with the idea of us being aliens, and we're go. I like the contrast they're taking into this compared to the destruction of universe by the Reapers from the original trilogy.
Click to expand...
Yeah, they had a nice idea with the exploration in ME1, it just needs to be executed better, I think - there wasn't an awful lot of interesting things to explore with the Mako :p Ideally, they'll keep it engaging for the most part this time around.

I do hope they really focus on the "alien" aspect of the humans in this case, I agree it'd be interesting to see. Like Eliharel said, throw in some tough moral dilemmas - how far are we willing to go etc.
 
A

ajiehb

Forum veteran
#288
Mar 31, 2016
Hmm... about whole human been aliens things, do you think we won't find new human crew member o_O during exploring Andromeda?
 
M

M4xw0lf

Forum veteran
#289
Mar 31, 2016
ReptilePZ said:
Yeah, they had a nice idea with the exploration in ME1, it just needs to be executed better, I think - there wasn't an awful lot of interesting things to explore with the Mako :p Ideally, they'll keep it engaging for the most part this time around.
Click to expand...
That one planet with that one hidden moment of scifi greatness that you only got to see when you solved that one quest very early in the game in the appropriate way... one of my favorite moments of gaming ever. :shock:
 
S

Saheer

Rookie
#290
Mar 31, 2016
ajiehb said:
Hmm... about whole human been aliens things, do you think we won't find new human crew member o_O during exploring Andromeda?
Click to expand...
Yeah hard to say, I'm sure at least one human crew member should be found from aboard the ship or ''ark'', with what the voyage was done to Andromeda. If it's even the case, really can't say anything since we don't know anything.

It will be interesting to see are there same races amongst others in Andromeda as there are in Milky Way. Or maybe it's a competition of conquer between the known races of Milky Way into Andromeda, and us, humans, being between it, who knows. I think there was a Turian noticed in the reveal teaser fighting with our protagonist. Also N7 tag was shining in his armor.

It all really depends how the whole entering Andromeda is introduced. I'm excited. :)
 
Last edited: Mar 31, 2016
cyberpunkforever

cyberpunkforever

Forum veteran
#291
Apr 1, 2016
M4xw0lf said:
ME2 had some nice companion stories, but that is simply all there is to it. It threw the premise of the series out of the window; namely, gathering knowledge about the reapers and prevent their return, and retconned stuff left right and front.
ME3 as a whole was such a f*cking stupid mess that I didn't touch it to this day, and never will.
Click to expand...
me3 was bad and unfinished and the ending was ridiculous, but me1 and me2 are masterpieces, great story, characters, gameplay, etc, everything was good
 
Last edited: Apr 1, 2016
StormKorp

StormKorp

Senior user
#292
Apr 2, 2016
Hello folks not sure if someone posted it earlier but here it is a supposedly leaked gameplay video of ME:Andromeda. Take it with a grain of salt it might be legit but it might be also an April's Fool. Also beware EA might remove the video any moment.

 
C

cirdanx

Rookie
#293
Apr 3, 2016
cyberpunkforever said:
me3 was bad and unfinished and the ending was ridiculous, but me1 and me2 are masterpieces, great story, characters, gameplay, etc, everything was good
Click to expand...
Mass Effect 1 was a masterpiece in laying out the universe, characters and the threat.

ME2 had good characters, awesome side quests, but a terrible main plot. This is where the problems started that lead to ME3 being one horrific, inconsistent mess of a storyhole. Even after several years i can´t get that out of my head and to be honest, i can´t remember one work of fiction i watched, read or played as terrible as Me3.

I will definitely not buy Andromeda. There is no way i will give Bioware any money after what they did to ME3.
 
Cheylus

Cheylus

Senior user
#294
Apr 3, 2016
Except for the original ending, ME3 wasn't that bad story-wise. The Rannoch and Tuchanka storylines (2/3 of the game main plot) brought very good and satisfying closure to two of the major themes of Mass Effect.
ME2 gameplay (and save import) brought me back to video games after a 2 years hiatus; that's something.
One other thing: if I want to play a Star Wars/Galactica/Ender's Game RPG, I have no other choice than Mass Effect.

In other words, I'm looking forward to ME:A. even if I'm still concerned the dev team is the same team responsible for the Omega DLC, because this DLC was terrible.
 
  • RED Point
Reactions: Rawls
Rawls

Rawls

Moderator
#295
Apr 3, 2016
Cheylus said:
Except for the original ending, ME3 wasn't that bad story-wise. The Rannoch and Tuchanka storylines (2/3 of the game main plot) brought very good and satisfying closure to two of the major themes of Mass Effect.ME2 gameplay (and save import) brought me back to video games after a 2 years hiatus; that's something.One other thing: if I want to play a Star Wars/Galactica/Ender's Game RPG, I have no other choice than Mass Effect.

In other words, I'm looking forward to ME:A. even if I'm still concerned the dev team is the same team responsible for the Omega DLC, because this DLC was terrible.
Click to expand...
Agree with just about all of this. The main quest line was very satisfying until Sheppard returns to the citadel after Priority: Earth. The Prologue, Mars, Palaven, Sur'Kesh, Tuchunka, Citadel II, Rannoch, Thessia, Horizon & Priority: Earth are all great. A bunch of the side assignments a really good too - i.e. Tuchunka: Turian Platoon & Bomb, Grissom Academy, Geth Fighter Squadrons, the Ardat Yatkshi Monestary and etc. The DLCs were really great as well (except for Omega - which had great gameplay but a disappointing story). The pre-extended cut ending was awful. The post extended cut version was better, but still sub par. But ME3 is actually my favorite game to play in the series all things taken.
 
Garrison72

Garrison72

Mentor
#296
Apr 3, 2016
I didn't like how some characters had a suicide complex, including Shepard. The whole sacrifice theme was starting to feel a bit too biblical for me by the end. And silly. I fired up ME2 a while back, nostalghia wasn't strong enough to carry me through the piss-poor controls and level design. ME1 will be the game I replay every year or so, but the other two: R.I.P.
 
Last edited: Apr 3, 2016
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Reactions: M4xw0lf
PrincessCiri

PrincessCiri

Rookie
#297
Apr 3, 2016
I hope we get new alien species in Andromeda that we can recruit.

I also want to the ability to play as a morally bad person, and I hope that our actions will actually influence how things turn out at the end of Andromeda. The ability to fail, would be very appreciated.

And personally I loved the style of ME2 - another suicide mission style quest would be cool, I still get tense playing that final mission even though I've done it so many times before.

Also this time can Bioware please make the lesbian/bi lady romance options decent? I wanted to romance Jack so badly in Mass Effect but even though she apparently had slept with women, she wasn't interested in f!Shepard -__-
 
M

M4xw0lf

Forum veteran
#298
Apr 3, 2016
PrincessCiri said:
Also this time can Bioware please make the lesbian/bi lady romance options decent? I wanted to romance Jack so badly in Mass Effect but even though she apparently had slept with women, she wasn't interested in f!Shepard -__-
Click to expand...
Sure. Haven't you heard that Bioware's latest paradigm is to make all NPCs romanceable by the main character, be it man, woman, or pony?
 
PrincessCiri

PrincessCiri

Rookie
#299
Apr 3, 2016
M4xw0lf said:
Sure. Haven't you heard that Bioware's latest paradigm is to make all NPCs romanceable by the main character, be it man, woman, or pony?
Click to expand...
As a bisexual I can't say that bothers me. Although I'll skip the pony. I'm not into animals.
 
Garrison72

Garrison72

Mentor
#300
Apr 3, 2016
They avoided the everyone's bi nonsense in Inquisition and I think most fans appreciated it. Just gimme Asari space brothels and I'll be happy.

8)
 
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